Management
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Making barriers visible and other mapmaking help.
Library mod for my common code.
Increase your ore yield with Create. Up to 3x return.
Can insert XP items and display current XP level of connected XP Storage and add some Special Items/Blocks and Deco.
Allows swapping to other in-world screens (blocks, entities, etc) via tabs. A fourth-generation rewrite of CakeWhip's InventoryTabs.
A completely server-side fabric mod that allows you to record replays for replay mod or flashback.
Pre-generates chunks fast, and safely: an adaptive throttle paces generation against server tick-health so it can run with players online. Builds Distant Horizons / voxy LOD data as it goes and serves it to clients. Fabric, Forge, NeoForge and Paper/Folia.
A comprehensive performance and quality-of-life enhancement mod for VulkanMod.
Hide the frame if it contains an item
Provides commands to manage trainers and start battles that can act as an interface for other mods (e.g. Easy NPC).
Jauml is a lightweight configuration library for Minecraft mods, designed to simplify JSON-based config management
Config API mainly for my Mods
🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.
A mod that optimizes stuff outside of Minecraft
Various utilities for modpacks!
Allows you to manipulate the available inventory, hotbar, armor and crafting slots on a per-player basis.
A simple health indicator shown over player's heads!
Protect tamed mobs from PvP.
Minecraft Create addon that adds a single block: Transmission Chain! This block can be used to power belts in a cleaner way without using encased chain drive.
This mod allows server owners to change player list look!
Ban specific items from showing up and being crafted
Manage optional DLC content (mods, resource packs, data packs) in-game.
TreeCapitator makes chopping trees and getting wood much easier! If you cut a log block from a tree, all the logs above will also drop! There are lots of settings so you can customize everything to your needs!
A parallel entity processing engine that distributes entity ticking and mob spawning across multiple CPU threads to reduce main thread load This project description was prepared with AI assistance.