ModsFinder

XPMagnet

by dervarex

XPMagnet changes how experience orbs move: sneaking pulls them in, while sprinting pushes them away.

FabricServer-side onlyMIT LicenseOpen source1.19.4 – 1.21.11

What it does

Experience orbs dropped in the world normally drift toward the player only when close. With XPMagnet, holding sneak draws nearby orbs toward the player, and sprinting sends them outward. Both effects use movement input, so no key binding or menu is needed to switch between them.

The mod is server-side only, so players join without installing anything and the server alone handles the orb behavior. It is published for Fabric only, with files for 1.19.4 – 1.21.11, and the code is open source under the MIT License. Its settings can be changed through a configuration file.

Key features

  1. Sneak to attract orbs

    Holding sneak pulls experience orbs toward the player, which gathers scattered drops without walking to each one.

  2. Sprint to push orbs away

    Sprinting pushes experience orbs away from the player, clearing space or sending drops out of the way.

  3. Light server load

    The mod is described as lightweight and performance friendly, touching only the orbs near a player.

  4. Vanilla feel

    Movement-based control keeps the game close to vanilla while adding a small layer of interaction.

Compatibility

Latest build for each game version and loader.

1.21.x12 of 12 versions with builds
1.21.111.0-SNAPSHOT
1.21.101.0-SNAPSHOT
1.21.91.0-SNAPSHOT
1.21.81.0-SNAPSHOT
1.21.71.0-SNAPSHOT
1.21.61.0-SNAPSHOT
1.21.51.0-SNAPSHOT
1.21.41.0-SNAPSHOT
1.21.31.0-SNAPSHOT
1.21.21.0-SNAPSHOT
1.21.11.0-SNAPSHOT
1.211.0-SNAPSHOT
1.20.x7 of 7 versions with builds
1.19.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Collecting after mob farms

Large XP farms scatter orbs across a room, and sneaking gathers them in one spot.

Clearing crowded areas

Sprinting through a cluster of orbs pushes them apart, which helps when they pile up near a collection point.

Who it’s for: Server owners who want faster experience collection without adding a client install for players, and players on servers running the mod who prefer movement-based controls.

How it compares

Full comparison

Magnets is a Fabric mod released under the WTFPL, with files for 1.19.4 – 1.20.1 that need both the client and the server. Auto_Sprint is client-side only, published for 1.21.11 under All rights reserved, and changes only sprinting. Hold to Sprint is also client-side only and open source under the MIT License, but it covers 1.21.11 alone.

ModLoadersGame versionsEnvironmentUpdated
XPMagnetFabric1.19.4 – 1.21.11Server-side only2026-03-10
MagnetsFabric1.19.4 – 1.20.1Client and server2023-08-11
Auto_SprintFabric1.21.11Client-side only2026-08-03
Hold to SprintFabric1.21.11Client-side only2026-03-26

Questions

Does a player need XPMagnet installed?

No. Only the server needs it, and players join without installing anything.

Does XPMagnet work on Forge or NeoForge?

No files are published for Forge or NeoForge. The mod is listed for the Fabric loader only.

In the catalog

XPMagnet is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This mod adds a simple and intuitive way to control them using movement, which makes playing the game more enjoyable
dervarex, on the Modrinth page

Official listing

Owner
dervarex
Published
2026-03-09
Updated on Modrinth
2026-03-10
Facts verified
2026-10-15

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