Magnets
by maxvar
Magnets pulls nearby dropped items and XP orbs toward the player, collecting them without walking over each one.
What it does
Items and XP orbs within a set distance of the player are drawn in and either teleported straight into the inventory or collected on arrival. The collection range can be changed in the mod config, and the pull can be switched off with a hotkey, which is set to a default key and can be reassigned, or disabled for XP orbs alone. The mod also adds a few enchantments that affect the pull. It is intended for single-player play, and the author has tested it on servers. Magnets requires Fabric API and Fabric Language Kotlin, and runs on Fabric for 1.19.4 – 1.20.1, with the latest file for 1.20.1. Both client and server need it.
Key features
Item and XP collection
Nearby dropped items and XP orbs are pulled to the player and collected into the inventory.
Adjustable range
The distance at which items are drawn in can be set in the mod config.
Hotkey toggle
A configurable hotkey turns the pull off, and the XP orb pull can be disabled separately.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does Magnets need Fabric API?
Does the server need Magnets?
In the catalog
Magnets is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from maxvar
Similar mods
What the author says
The mod adds ability to draw items and XP orbs to the player. No funny items, no enchantments. The mod was intended for standalone play only, not for multiplayer. Not tested on any servers.
Official listing
- Modrinth page
- modrinth.com/mod/mcf-magnets
- Owner
- maxvar
- Published
- 2023-04-16
- Updated on Modrinth
- 2023-08-11
- Facts verified
- 2026-10-15
