Wolves Hunt Enemies
Wolves Hunt Enemies makes tamed wolves attack hostile mobs near them without waiting for the player to give an order.
What it does
Wolves that are nearby start attacking hostile mobs on their own, so a player does not have to engage a target first. The attack radius, chase distance and whether wolves spread across several targets can be set in the config file. Each mob type, including skeletons, zombies and spiders, can take a configured default behavior.
Loot and experience left behind by enemies that wolves kill can be collected by the wolves themselves, so a pack can help gather drops. The config screen can be opened through Mod Menu, or by running the wolves-hunt-enemies config command in chat. Installation needs Fabric API and Cloth Config API, while Mod Menu is optional. The mod runs on the server, and players only need it when they want the client-side config screen.
Files target 26.1 – 26.2 on Fabric, with four release versions in that range and 1.0.1+26.2 as the latest file for 26.2. It was first published on 2026-06-29 and last updated on 2026-07-06. The code is released under the MIT License and is open source.
Key features
Automatic hunting
Wolves attack nearby hostile mobs by themselves, with no command needed from the player.
Attack radius and chase distance
The distance wolves scan for targets and how far they pursue them are both adjustable in the config file.
Per-mob behavior
Each hostile mob type, such as skeletons, zombies and spiders, can be given its own default behavior.
Item and experience pickup
Wolves can collect items and experience dropped by the enemies they defeat.
Config screen
Settings are reachable through Mod Menu or with a chat command that opens the config.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Players who keep tamed wolves and want them to fight hostile mobs on their own, and server owners who want a configurable version of that behavior.
How it compares
All Hostile Mobs is a Fabric mod for 26.1.2 that is not open source, and it runs on both client and server. All Mobs Hostile is also Fabric and MIT licensed for 26.1.2, but it is server-side only and not open source. Realistic Wildlife targets 1.21 – 26.3 on Fabric, is not open source, and runs on client and server. Wolves Hunt Enemies covers only wolves and is open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Wolves Hunt Enemies | Fabric | 26.1 – 26.2 | Server required, client optional | 2026-07-06 |
| All Hostile Mobs | Fabric | 26.1.2 | Client and server | 2026-07-25 |
| All Mobs Hostile | Fabric | 26.1.2 | Server-side only | 2026-06-15 |
| Realistic Wildlife | Fabric | 1.21 – 26.3 | Client and server | 2026-10-10 |
Questions
Does Wolves Hunt Enemies need Fabric API?
Is Mod Menu needed to change the settings?
Does the server need the mod?
In the catalog
Wolves Hunt Enemies is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
Enables wolves to proactively attack nearby hostile mobs. Open the config screen via Mod Menu or by running /wolves-hunt-enemies config in chat.
Official listing
- Modrinth page
- modrinth.com/mod/wolves-hunt-enemies
- Owner
- medicalwhiskey
- Published
- 2026-06-29
- Updated on Modrinth
- 2026-07-06
- Facts verified
- 2026-10-15
