ModsFinder

All Hostile Mobs

by MOFx

All Hostile Mobs makes most mobs in the world target players, including passive and neutral ones that normally stay calm.

FabricClient and serverMIT License26.1.2

What it does

Normally a mob such as an Enderman only attacks a player under special conditions. Once this Fabric mod is enabled, those conditions no longer apply, so a walk through the overworld can turn into a fight at any time. Creepers, Ghasts, Blazes, Witches, Shulkers and Guardians still follow their vanilla attack patterns, and they keep choosing players as targets.

The mod suits survival worlds and multiplayer servers where a harder encounter is wanted. Its settings are changed in-game with commands, and the current values can be displayed. Detection range, attack damage and attack cooldown in ticks can each be adjusted, so a server owner can tune how dangerous the mobs are.

Installation requires Fabric API, and the mod runs on Fabric for 26.1.2 only. Installation covers the server and each player's game. The code is released under the MIT License and is not open source.

Key features

  1. Universal hostility

    Passive and neutral mobs are made hostile toward players, removing the usual special conditions.

  2. Special mobs keep attacks

    Six special types, among them Creepers and Shulkers, retain their vanilla attack logic and continuously pursue players.

  3. Detection range setting

    The maximum distance at which mobs detect players can be changed.

  4. Damage and cooldown

    Attack damage and the attack cooldown in ticks can each be set for mobs.

  5. Commands and display

    Settings are changed with commands in-game, and the current settings can be shown.

Compatibility

Latest build for each game version and loader.

26.1.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Harder survival worlds

Players who want encounters to stay dangerous can keep mobs hostile across the whole world instead of only in specific conditions.

Server tuning

Server owners can adjust detection range, damage and cooldown to set how aggressive mobs are on their server.

Who it’s for: Players and server owners who want most mobs to attack, with the strength of that hostility set through commands.

How it compares

Full comparison

All Mobs Hostile is an MIT-licensed Fabric mod for 26.1.2 only, but it is server-side only, so players join without installing it. Hostile World is a client and server Fabric mod under the MIT License for 26.2 – 26.3, a different version range. Hostile Awareness is client-side only, under the MIT License, for 1.21.4 – 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
All Hostile MobsFabric26.1.2Client and server2026-07-25
All Mobs HostileFabric26.1.2Server-side only2026-06-15
Hostile WorldFabric26.2 – 26.3Client and server2026-09-21
Hostile AwarenessFabric1.21.4 – 1.21.11Client-side only2026-06-08

Questions

Does All Hostile Mobs need Fabric API?

Yes. Fabric API is required, and the mod runs on Fabric for 26.1.2 only.

Does the server need All Hostile Mobs?

Yes. Servers that run it need every player to install it too.

Can the mob behavior be changed without restarting?

Settings are changed in-game with commands, and the current values can be displayed to check them.

In the catalog

All Hostile Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

Have you ever wondered what Minecraft would be like if every mob wanted to kill you? All Hostile Mobs makes every mob in the game target players, including passive, neutral, and even mobs that normally require special conditions before becoming hostile, such as Enderman. Once the mod is enabled, those conditions are…
MOFx, on the Modrinth page

Official listing

Owner
MOFx
Published
2026-07-25
Updated on Modrinth
2026-07-25
Facts verified
2026-10-15

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