ModsFinder

Hostile World

by Bogdan_Tokarev

Hostile World changes the default behavior of mobs so that hostile creatures pursue players from further away and act with more aggression across the world.

FabricClient and serverMIT License26.2 – 26.3

What it does

Hostile World adjusts how mobs in a Fabric world choose their targets and behave in combat. Hostile mobs notice a player from a greater distance than they do in vanilla, while peaceful mobs such as cows and chickens are more likely to turn on a player when attacked. The author describes the goal as removing the sense that the game offers little challenge.

Skeletons switch to swords when a player closes in and fall back to bows once the player moves away. Creepers rush toward a player and jump instead of waiting, zombies move faster, and villagers can pick up axes to break through shields. Most mobs are described as having a self-preservation instinct. The changes apply to a world, so the environment needs the same install on the server and on each player's client.

Hostile World is published for Fabric only, for the game versions 26.2 and 26.3, under the MIT License. It is not open source. The latest file is 3.3.0-fabric-26.3 for 26.3, dated 2026-09-21.

Key features

  1. Longer detection range

    Hostile mobs locate a player from a greater distance than in the default game.

  2. Peaceful mobs fight back

    Cows, chickens and other peaceful creatures attack a player when provoked, not only when a player fights them first.

  3. Adaptive skeletons

    Skeletons draw swords for close combat and switch to bows when the player backs away.

  4. Aggressive creepers and zombies

    Creepers jump at a player instead of exploding in place, and zombies run faster.

  5. Axe-wielding villagers

    Villagers pick up axes and use them to break through a shield raised by the player.

Compatibility

Latest build for each game version and loader.

26.33.3.0-fabric-26.3
26.23.1.0-fabric-26.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a harder survival experience, and server owners who want mobs to pose more of a threat. The mod suits worlds where mob behavior is the main point of the challenge.

How it compares

Full comparison

All Hostile Mobs is a Fabric mod for 26.1.2 that shares Hostile World's client and server environment and MIT License, but it is not open source. Enhanced Mobs+ is server-side only and targets 1.21 – 1.21.6, so players do not need it installed. Personal Peaceful is server-side only and open source under the MIT License, and it works in the opposite direction by making mobs more peaceful.

ModLoadersGame versionsEnvironmentUpdated
Hostile WorldFabric26.2 – 26.3Client and server2026-09-21
All Hostile MobsFabric26.1.2Client and server2026-07-25
Enhanced Mobs+Fabric1.21 – 1.21.6Server-side only2026-08-12
Personal PeacefulFabric26.2Server-side only2026-08-22

Questions

Does Hostile World need to be installed on the client?

Yes. A server running it needs every connecting player to have it too.

Which loader does Hostile World use?

Hostile World is published for Fabric only, so it cannot be used with Forge or NeoForge.

Which game versions does Hostile World support?

Files exist for 26.2 and 26.3, and the latest Fabric file is 3.3.0-fabric-26.3 for 26.3.

In the catalog

Hostile World is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Bogdan_Tokarev

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What the author says

Is Minecraft too easy? This mod fixes that, now the world is 100% hostile to the player. Mobs are smarter, faster, and more dangerous. Here's what this mod changes: - Hostile mobs can see the player much further than usual - Peaceful mobs are no longer peaceful, for example, cows can now attack players, and chickens…
Bogdan_Tokarev, on the Modrinth page

Official listing

Owner
Bogdan_Tokarev
Published
2026-07-20
Updated on Modrinth
2026-09-21
Facts verified
2026-10-15

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