Snap Leashed Entities
Snap Leashed Entities stops leashed mobs from being pulled back too far by the lead, so a leashed entity no longer snaps the leash when it falls behind.
What it does
A leash normally breaks when the leashed entity moves too far from its holder, and Snap Leashed Entities changes that behavior for mobs held by a player. Leads are made practically unbreakable in most situations, so a leashed animal or villager that wanders off stays attached instead of dropping its lead.
The change covers only entities leashed directly by a player. A boat tied to another boat, or any mob fastened to something other than a player, stays outside the scope of this mod. The mod is server-side only, so only the server needs to run it, and players join without installing anything. It requires Fabric API and runs on Fabric Loader.
The project is published for Fabric across 16 release versions, 1.21 – 26.2, and its latest Fabric file is 1.0.1+1.21 for 1.21.11. The code is released under the MIT License and is open source, and the source code and issue tracker are public.
Key features
Unbreakable leads
Leads are made practically unbreakable, so a leashed mob keeps its lead when it wanders far from the player.
Player-leashed entities only
The behavior applies only to entities leashed directly by a player, leaving other leash setups unchanged.
Non-player anchors excluded
Entities leashed to a non-player anchor, such as a boat tied to another boat, keep the normal leash rules.
Server-side operation
The change runs on the server alone, so players connect without installing the mod.
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Herding animals
Players walking a group of animals across open terrain can keep their leashed mobs attached without re-leashing them.
Moving villagers
Leashed villagers stay on the lead while a player relocates them to a new settlement.
Who it’s for: Server owners who want leashed mobs to stay attached, and players who lead animals or villagers over long distances on a server that runs the mod.
How it compares
Unbreakable Leads is a Fabric mod for 1.21.6 – 26.3 that is server-side only and released under the GNU Lesser General Public License v3.0 only, and it is not open source. Leash Villager is also a Fabric mod, server-side only, for 1.21.9 – 26.3, under All rights reserved, so its code is not open source. Stretchy Leash is a Fabric mod, server-side only, for 1.19.4 – 26.3, released under the MIT License and open source, the same license as this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Snap Leashed Entities | Fabric | 1.21 – 26.2 | Server-side only | 2026-07-07 |
| Unbreakable Leads | Fabric | 1.21.6 – 26.3 | Server-side only | 2026-10-13 |
| Leash Villager | Fabric | 1.21.9 – 26.3 | Server-side only | 2026-09-19 |
| Stretchy Leash | Fabric | 1.19.4 – 26.3 | Server-side only | 2026-09-11 |
Questions
Does Snap Leashed Entities need Fabric API?
Do players need to install Snap Leashed Entities?
Are boats also kept on their leash?
In the catalog
Snap Leashed Entities is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
Snaps leashed entities back to you when they fall too far behind. minecraft, mod, fabric, lead, leads, leash, leashes, snap, teleport, follow, quality of life, qol
Official listing
- Modrinth page
- modrinth.com/mod/snap-leashed-entities
- Owner
- medicalwhiskey
- Published
- 2026-06-12
- Updated on Modrinth
- 2026-07-07
- Facts verified
- 2026-10-15
