Weapons Expanded
Players who want more melee options can use Weapons Expanded, which adds rapiers, shortswords, sickles, glaives, scythes, greatswords and katanas to the game.
What it does
Weapons Expanded adds a set of melee weapons in several sizes and speeds. A rapier is small and light with a piercing attack, a shortsword is a small light sword, and a sickle hits a little harder than a sword but swings more slowly. Glaives and scythes add extra reach, with the glaive sweeping in a balanced way and the scythe acting as a two-handed heavy hitter. Greatswords are huge and slow, while katanas are two-handed swords that swing faster.
The mod also adds enchantments, effects and advancements tied to its weapons. Its custom weapons are affected by changes it makes to enchanting, so the author recommends it for game versions before 1.21.11. Fabric API is required on every loader it supports, and Cloth Config API and Mod Menu are optional extras. The code is open source under the MIT License, and both sides of a connection run it, so servers and players install it together. Files are published for 1.20.1 – 26.3 on Fabric, Forge, NeoForge and Quilt.
Key features
Light and piercing weapons
Rapiers and shortswords are small, light blades for quick attacks, with rapiers adding a piercing hit.
Reach weapons
Glaives and scythes extend the reach of a melee attack, with the scythe built as a two-handed heavy hitter.
Heavy and fast swords
Greatswords trade speed for a huge, slow strike, while katanas are two-handed swords that attack faster.
Sickle
A sickle swings a bit slower than a sword but deals slightly higher damage per hit.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x4 of 4 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
How it compares
Cam's Scythes is server required with the client optional, and it is open source under the CC0 1.0 Universal license, with files for 1.21.4 – 26.3. Expanded Weaponry is a Fabric-only client and server mod under the MIT License, with files for 1.21 – 26.2. Caves and Katanas is not open source, is released under All rights reserved, and covers Fabric, Forge and NeoForge for 1.18.2 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Weapons Expanded | Fabric, Forge, NeoForge and Quilt | 1.20.1 – 26.3 | Client and server | 2026-10-03 |
| Cam's Scythes | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.3 | Server required, client optional | 2026-09-27 |
| Expanded Weaponry | Fabric | 1.21 – 26.2 | Client and server | 2026-08-04 |
| Caves and Katanas | Fabric, Forge and NeoForge | 1.18.2 – 1.21.11 | Client and server | 2026-07-25 |
Questions
Does Weapons Expanded need Fabric API?
Do servers need Weapons Expanded installed?
Why does the author recommend versions before 1.21.11?
In the catalog
Weapons Expanded is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
is recommended for versions before 1.21.11 because of changes it makes to enchanting that affects the custom weapons. For bug reports and issues, or suggestions for translations you can email me at [email protected] or submit a report to the issue tracker at
Official listing
- Modrinth page
- modrinth.com/mod/weaponsexpanded
- Owner
- AngelicThe_Angel
- Published
- 2023-11-11
- Updated on Modrinth
- 2026-10-03
- Facts verified
- 2026-10-15
