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Lukas' Weapon Leveling

by GekidoLukas

Lukas' Weapon Leveling lets weapons and armor gain levels from combat and anvil use, and keeps items from disappearing when they break.

FabricForgeNeoForgeClient and serverAll rights reserved1.18.2 – 1.21.1

What it does

Weapons and armor gain levels by killing monsters and bosses, and by repairing them at an anvil with their material. Bows, crossbows and tridents are included. The mod can be configured through datapacks, the config file, or the LevelingAPI for other mods that want to hook into it.

Two commands are provided: /itemlevel sets or adds levels and points for a player's held item, and /print tag list lists the tags of an item or entity. Built-in support for some weapon types was removed in favour of addons, which the author says allows faster and more precise updates. The mod requires Architectury API and Fabric API on Fabric, and runs on client and server. It is published for Fabric, Forge and NeoForge across 1.18.2 – 1.21.1, under All rights reserved and not open source.

Key features

  1. Combat-based leveling

    Weapons and armor gain experience from defeating monsters and bosses during play.

  2. Anvil progression

    Items can be leveled at an anvil using their own material as the input.

  3. Unbreakable items

    Items do not disappear when they break, so progress on a weapon is kept.

  4. Ranged weapon support

    Bows, crossbows and tridents take part in the leveling system like melee weapons.

  5. Level commands

    /itemlevel changes a player's item level, and /print tag list shows the tags on an item or entity.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-3.2.0-beta.1-fabricNot available1.21.1-3.2.0-beta.1-neoforge
1.20.11.20.1-3.2.0-fabric1.20.1-3.2.0-forge1.20.1-2.2.2-forge
1.19.21.19.2-2.1.1-fabric1.19.2-2.1.1-forgeNot available
1.18.21.18.2-2.1.1-fabric1.18.2-2.1.1-forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Required by 3 mods

How it compares

Full comparison

Weapon UP! is a Fabric mod for 1.20.1 under the MIT License, client and server, and it is not open source. Milestone Leveling is a Fabric mod for 1.21 – 1.21.1 under the GNU Lesser General Public License v3.0 only, and it is open source. Antars Stats covers Forge and NeoForge for 1.20.1 under the MIT License and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Lukas' Weapon LevelingFabric, Forge and NeoForge1.18.2 – 1.21.1Client and server2026-09-12
Weapon UP!Fabric1.20.1Client and server2026-05-31
Milestone LevelingFabric1.21 – 1.21.1Not published2026-03-07
Antars StatsForge and NeoForge1.20.1Client and server2025-04-09

Questions

Which loader does Lukas' Weapon Leveling need for NeoForge?

The NeoForge build for 1.21.1 is a beta file published on 2026-09-12. Forge has its own file for 1.20.1, so the two loaders do not share one build.

Does the mod need to be installed on the server?

Yes. The server and every player need the mod installed.

Which dependencies must be installed with it?

Architectury API and Fabric API are required. Both must be present for the mod to load on Fabric.

In the catalog

Lukas' Weapon Leveling is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from GekidoLukas

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What the author says

by killing and fighting monsters and bosses! using datapacks, the config or even the LevelingAPI!
GekidoLukas, on the Modrinth page

Official listing

Owner
GekidoLukas
Published
2022-11-13
Updated on Modrinth
2026-09-12
Facts verified
2026-10-15

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