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VoxelFX is a NeoForge library for animating block, item and display entities on the client using keyframes and easing functions.

NeoForgeClient-side onlyGNU General Public License v3.0 onlyOpen source26.1.2 – 26.2

What it does

Keyframe animations are played on block, item and display entities, with easing functions shaping how values change over time. Each animation is timed against the client's interpolated ticks, so playback stays consistent at any framerate. Animations exist only on the client, so they are meant for visual effects rather than changes to game state.

Because the mod works on the client alone, an effect is triggered by the mod's own code and not by a server packet. The library can also pause, resume, stop and set the speed of VFX entities, and display entities keep saved animations in a world. The mod is open source under the GNU General Public License v3.0 only and is published for NeoForge for 26.1.2 – 26.2, where version 1.0.0+26.2 is the latest file.

Key features

  1. Keyframe animation

    Keyframes and easing functions drive block, item and display entity animations, with a set of playback controls.

  2. Framerate-consistent timing

    Playback uses the scaled interpolated ticks of the client, so timing holds steady across different framerates.

  3. Playback controls

    VFX entities can be paused, resumed, stopped or given a new playback speed while they run.

  4. Saved animations

    Display entities keep their animations when a world is saved and reloaded.

Compatibility

Latest build for each game version and loader.

26.21.0.0+26.2
26.1.21.0.0+26.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Custom visual effects

A mod author can write a system that triggers client-only effects through the library's own code.

Who it’s for: Mod developers building purely visual effects for NeoForge who want keyframed, easing-based animation on blocks, items and display entities.

How it compares

Full comparison

Foundry Engine is a NeoForge library under the BSD 3-Clause License that runs on the client or server, with optional server use. Geckolib works on Fabric, Forge, NeoForge and Quilt, is required on the client and under the MIT License, and covers a wider version range. VoxelFX is client-side only and open source under the GNU General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
VoxelFXNeoForge26.1.2 – 26.2Client-side only2026-06-20
Foundry EngineNeoForge26.1.2 – 26.2Client or server, optional2026-09-13
GeckolibFabric, Forge, NeoForge and Quilt1.12.2 – 26.3Client required, server optional2026-09-22

Questions

Does VoxelFX need to be installed on the server?

No. It is installed on the player's side alone, so servers need nothing.

Can VoxelFX animations change game state?

No. The animations are designed purely as visual effects, and the mod does not alter game state.

Which loader does VoxelFX support?

Only NeoForge is supported, with files for 26.1.2 and 26.2.

In the catalog

VoxelFX is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 13,894 mods support Minecraft 26.2.

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What the author says

Animate client-side block & item display entities with keyframes, easing functions, and much more! Note: These should be scaled by the context's interpolatedTicks so everything stays consistent with any framerate.
StasisTheShattered, on the Modrinth page

Official listing

Owner
StasisTheShattered
Published
2026-06-20
Updated on Modrinth
2026-06-20
Facts verified
2026-10-15

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