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Satiscraftory

by StasisTheShattered

Satiscraftory is a NeoForge factory automation mod inspired by the game Satisfactory, letting players build factories that process renewable resources across the world.

NeoForgeClient and serverGNU General Public License v3.0 or laterOpen source26.1.2

What it does

Players build factories that span large areas and turn renewable resources into finished goods, with belts carrying items between the production stages. The design draws on Satisfactory, and the mod is aimed at players who want to solve logistics problems in a persistent world.

The mod is listed for NeoForge only, with a single game version, 26.1.2, and its latest file is 0.6.2-alpha, published 2026-08-22 on the alpha channel. It runs on client and server, so both the server and every player need it, and the code is open source under the GNU General Public License v3.0 or later. Public links exist for the source code, issue tracker and wiki.

Key features

  1. Automated factories

    Factories process renewable resources through connected machines, and the output of one stage feeds the next.

  2. Belt-based logistics

    Items move along belts, and the mod is built around solving the transport problems that large factories create.

  3. Factory component counts

    Commands report how many factory components exist and how many chunks are loaded, which helps track large builds.

  4. Rendering diagnostics

    A command reports how many factory components are actively rendered and how many client chunks are loaded, plus the average FPS.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.1.20.6.2-alpha
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Performance reporting

Server owners and players can use the factory count commands and Spark reports to find where the load comes from before sharing a performance issue.

Large belt networks

Players with long belt lines and many moving items can check how rendering costs change as the factory grows.

Who it’s for: Players who enjoy long-term factory building and automation, and server owners who host large factory worlds on NeoForge.

Questions

Does Satiscraftory need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loader and game version does Satiscraftory support?

The mod is published for NeoForge only, and its only listed game version is 26.1.2.

Are there known performance issues with large factories?

The author notes that rendering is the largest bottleneck, with FPS dropping below 50 in a test with 5000 moving items and 2500 belts, even with Sodium installed.

In the catalog

Satiscraftory is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 15,189 mods support Minecraft 26.1.2.

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What the author says

When factories are spread apart, as you would normally do in a regular playthrough, performance shouldn't be much of a concern. This is a test with 100K (unloaded) belts in a completely empty superflat world with no mob spawning or anything else: ## FPS Rendering is easily the largest bottleneck of the mod right now…
StasisTheShattered, on the Modrinth page

Official listing

Owner
StasisTheShattered
Published
2026-07-20
Updated on Modrinth
2026-08-22
Facts verified
2026-10-15

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