Immersive First Person
Immersive First Person replaces the floating first-person hand with a full rendered player model, so the arms and body appear in view as they do from the third-person camera.
What it does
Players see their own model from the first-person camera instead of a detached hand, which the author found immersion-breaking. The mod changes how the camera follows the head, so the eyes no longer rotate the whole head. Swimming animation also gets corrected, since arms stay in front of the player instead of rotating with the body.
The mod is client-side only, so players install it alone and servers do not need it. It is built for NeoForge and published for 1.21.1, with the author testing only that version. Its files cover 1.21 and 1.21.1, and the latest release is 1.0.3 for 1.21.1, dated 2024-08-17. The code is open source under the MIT License, and the author has said there are no plans for further updates or loader support.
Key features
Rendered first-person model
The player model is drawn in first person, replacing the floating hand with arms and body in view.
Head-independent eye rotation
Looking around rotates the camera without turning the whole head, which keeps the view steady.
Corrected swimming pose
While swimming, the arms stay in front of the player instead of tracking the body rotation.
Fishing line rendering
The fishing line is drawn correctly while riding boats and certain other entities, using the Enough Animations system.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Immersive solo play
Players who want their own arms and body visible in first person can use the mod in single-player worlds.
Who it’s for: Players on NeoForge 1.21.1 who want a visible player model in first person. Because it is client-side only, it works on any server without extra installation.
How it compares
Camera Utils (Neoforge Port) is client-side only, built for NeoForge and 1.21.1, under All rights reserved. Projectile Camera is client-side only, open source under the MIT License, and covers Fabric and NeoForge for 1.21.11 – 26.3. Reverse Third Persion Move is client-side only and open source under the MIT License, with Fabric and NeoForge files for 1.21 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Immersive First Person | NeoForge | 1.21 – 1.21.1 | Client-side only | 2024-08-17 |
| Camera Utils (Neoforge Port) | NeoForge | 1.21.1 | Client-side only | 2026-07-10 |
| Projectile Camera | Fabric and NeoForge | 1.21.11 – 26.3 | Client-side only | 2026-10-01 |
| Reverse Third Persion Move | Fabric and NeoForge | 1.21 – 1.21.11 | Client-side only | 2026-03-06 |
Questions
Does Immersive First Person need to be installed on the server?
Which loader and version does Immersive First Person support?
Does Immersive First Person work with Enough Animations?
In the catalog
Immersive First Person is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from StasisTheShattered
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What the author says
This is my first published mod after only ~1 month of modding experience, but I tried my absolute hardest to make it the best I can. I've decided that I want to work on other projects and will likely not be working on this mod anymore, unless it is a very important bugfix or something. I don't plan to update it to…
Official listing
- Modrinth page
- modrinth.com/mod/immersivefirstperson
- Owner
- StasisTheShattered
- Published
- 2024-08-14
- Updated on Modrinth
- 2024-08-17
- Facts verified
- 2026-10-15
