ModsFinder

Visual Mod Edit-VNDialog

by sal-fish

Visual Mod Edit-VNDialog is a Forge add-on for VNDialog that lets players edit dialogue in an in-game GUI instead of by hand in JSON files.

ForgeClient and serverMIT License1.20.1

What it does

Opening the vme vndialog GUI brings up a set of basic buttons for editing VNDialog content inside the game. Editing pages, node symbol descriptions and file descriptions are listed in the same interface, so a dialogue can be changed without leaving Minecraft. Node fields such as nextId and targetId are set through the screen rather than typed into a text file.

The mod covers the layout of a VNDialog project. The dialog JSON stores the edited conversation, while the portraits, backgrounds and sounds folders hold the images and audio it refers to. Sound files are limited to WAV and OGG. A lang folder holds the translation files, and in translation-key mode the editor writes translations into that file. A mixin layer and a sessions.json file support the editor GUI.

Visual Mod Edit-VNDialog requires VNDialog. It is for Forge only, for 1.20.1, and is released under the MIT License. The mod is not open source. Servers that run it need every player to install it too.

Key features

  1. In-game dialogue GUI

    A GUI opened by the vme command lets players edit VNDialog dialogue without writing JSON by hand.

  2. Node editing

    Node fields such as nextId and targetId can be set on screen, and node symbols carry short descriptions.

  3. Page and file overview

    Editing pages and file descriptions are shown in the editor so a project's structure stays visible while changing it.

  4. Translation key mode

    Translations entered in the editor are written to the project's lang file, so localized text stays in step with the dialogue.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

VNDialogLightweight Mod for a Visual Novel-like Dialogue Experience for Minecraft
Required

How it compares

Full comparison

SoundBlocker is a Forge mod for 1.8.9 that is client-side only and open source under the GNU General Public License v3.0 only, so it does not touch dialogue. EditSign is an open source Fabric and Forge editor for 1.16.5 – 1.19.4 under the GNU Lesser General Public License v3.0 only, and it runs on the client alone. IBE Editor is open source under the MIT License for Fabric, Forge and NeoForge across 1.16 – 1.20.4, with either side able to run it. Interaction Editor needs the server and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Visual Mod Edit-VNDialogForge1.20.1Client and server2026-07-19
SoundBlockerForge1.8.9Client-side only2026-07-14
EditSignFabric and Forge1.16.5 – 1.19.4Client-side only2023-03-21
IBE EditorFabric, Forge and NeoForge1.16 – 1.20.4Client or server, optional2023-12-30
Interaction EditorFabric, Forge, NeoForge and Quilt1.21.6 – 26.3Server required, client optional2026-08-16

Questions

Does Visual Mod Edit-VNDialog need VNDialog?

Yes. VNDialog is a required dependency, so it must be installed alongside this mod on Forge 1.20.1.

Does the server need Visual Mod Edit-VNDialog?

Yes. A server running it needs every connecting player to have it too.

Which audio formats can the editor use?

The sounds folder accepts only WAV and OGG files, so other formats will not work in a project edited with the tool.

Is the mod available for other loaders or versions?

The mod is published for Forge only, for 1.20.1 only, so Fabric and other game versions have no files.

In the catalog

Visual Mod Edit-VNDialog is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

简介: Visual Mod Edit-VNDialog(可视化VND编辑器)是模组VNDialog的附属模组 提供游戏内gui让玩家方便地编辑对话 详情 1.指令:/vme vndialog gui打开gui 2.gui基本按键 a.顶部“新建”和右边的“+”用来创建新对话 b.“+节点”:用来创建对话节点 c.“保存”:保存此次对话编辑 也可用ctrl+s保存 d.“加载”:读取dialog_json下的文件,可选取导入gui e.“导入”:读取游戏内加载数据包data/<命名空间>/dialogs/下的json文件,可选取导入gui f.“测试”:点击加载此次编辑内容,建议先点击“保存”再点击“测试” 3.编辑页:…
sal-fish, on the Modrinth page

Official listing

Owner
sal-fish
Published
2026-07-19
Updated on Modrinth
2026-07-19
Facts verified
2026-10-15

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