ModsFinder

Visual Mobs Edit

by sal-fish

Visual Mobs Edit opens a graphical panel for changing living entities, covering their attributes, AI behavior, resistances and spawn conditions without commands.

FabricForgeNeoForgeClient and serverMIT License1.20.1 – 1.21.11

What it does

The mod opens a tabbed interface where an entity can be filtered by origin, hostility or type, then edited by clicking it and entering values. Changes take effect immediately, so a mob can be tested right after it is adjusted. An expert screen lets a player add arbitrary attribute IDs and values for deeper customization, and the edits can be limited to entities that carry a chosen NBT tag, which allows batch changes to a group. Visual Mobs Edit runs on client and server, so both sides need it. Builds are published for Fabric, Forge and NeoForge, covering 1.20.1 – 1.21.11 across three release versions, under the MIT License, and the code is not open source.

Visual Mobs Edit has no listed required dependencies, and each loader has its own file line: Fabric 1.0.0 for 1.21.1, Forge 2.1.0 for 1.20.1 and NeoForge 1.0.0 for 1.21.11. The mod works on single-player worlds and multiplayer servers alike, since the editing applies to the entities on the server.

Key features

  1. Basic attributes

    Max health, armor, armor toughness, movement speed, attack damage, attack speed, knockback resistance and follow range can be set freely, with very high caps.

  2. AI behavior

    Options cover picking up items, burning in sunlight, breaking blocks such as Creeper explosions and Wither destruction, and fluid pushing.

  3. Resistances and status

    Immunities to fire, falls, projectiles, magic and explosions can be set, along with permanent glowing and ridability.

  4. Spawn conditions

    Spawn weight, group size, light level, height limits and allowed biomes can be customized for natural generation.

  5. 3D preview

    Beside the panel, a real-time model of the chosen entity turns continuously; a drag spins it by hand, and the size slider scales only that preview, leaving in-game entities untouched.

Compatibility

Latest build for each game version and loader.

1.21.11Not availableNot available1.0.0-neoforge-1.21.11
1.21.11.0.0-fabric-1.21.1Not available1.1-1.1-neoforge-1.21.1
1.20.1Not available2.1.0-forge-1.20.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Edit Mob Drops is server-side only and open source under the GNU General Public License v3.0 only, with files for 1.7.10 – 1.20.1 on Forge and NeoForge, so it changes drops rather than attributes. MobSpawnController covers 1.20.1 – 1.21.1 on Fabric, Forge and NeoForge; it is server required with client optional and under All rights reserved. Visual Mobs Edit is client and server, so it differs in both environment and version range.

ModLoadersGame versionsEnvironmentUpdated
Visual Mobs EditFabric, Forge and NeoForge1.20.1 – 1.21.11Client and server2026-09-25
Edit Mob DropsForge and NeoForge1.7.10 – 1.20.1Server-side only2024-10-14
MobSpawnControllerFabric, Forge and NeoForge1.20.1 – 1.21.1Server required, client optional2026-10-03

Questions

Does Visual Mobs Edit need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loader should be used for Visual Mobs Edit?

Fabric, Forge and NeoForge all have files. Fabric 1.0.0 targets 1.21.1, Forge 2.1.0 targets 1.20.1 and NeoForge 1.0.0 targets 1.21.11.

Does Visual Mobs Edit change attributes on existing mobs?

Changes take effect immediately, so an adjusted entity behaves differently right after the edit is applied.

In the catalog

Visual Mobs Edit is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

Basic Attributes: Max health, armor, armor toughness, movement speed (multiplier), attack damage, attack speed, knockback resistance, follow range — all freely adjustable with extremely high caps. AI & Behavior: Toggle “Pickup Items”, “Pushed by Fluid”, “Burn in Sun”, and “Break Blocks” (e.g., Creeper explosions…
sal-fish, on the Modrinth page

Official listing

Owner
sal-fish
Published
2026-06-28
Updated on Modrinth
2026-09-25
Facts verified
2026-10-15

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