IBE Editor
by skyecodes
IBE Editor opens a simple GUI for changing an item, a block or an entity in the current world, covering name, lore, enchantments and other stored data.
What it does
Editing screens let a player adjust the fields of the held item, the targeted block or the selected entity without commands. The editable fields include the display name, lore lines with formatting, enchantments, attribute modifiers, hide flags, the can place on and can destroy lists, potion effects, block state, and a container's name and lock code.
The mod is open source under the MIT License and is distributed for Fabric, Forge and NeoForge. Either side can run it, and neither needs it. Files cover 1.16 – 1.20.4, with the latest file for 1.20.2 published on 2023-12-30. The Fabric build requires Fabric API, which must be installed alongside it. Installation, usage and configuration are described on the project wiki.
Newer releases from the 1.20 line onward have a different item data format, so this mod is not built for them and is limited to the versions listed above.
Key features
Name and lore editing
Set the display name of an item and write lore lines with formatting codes.
Enchantments and attributes
Add or remove enchantments and attribute modifiers on an item, with hide flags to control what the tooltip shows.
Placement and destruction rules
Define which blocks an item can be placed on or can destroy, using the can place on and can destroy lists.
Potion effects and block state
Edit the potion effects an item carries and the state values of a selected block.
Container name and lock code
Change the name and lock code of a container block, such as a chest.
Gallery
Compatibility
Latest build for each game version and loader.
1.20.x4 of 4 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players and builders who want to change item, block or entity data in a world through a graphical editor rather than commands. Server owners who run the mod on the server side can use it as well, because it needs no client-only setup.
How it compares
EditSign is a client-side only mod, open source under the GNU Lesser General Public License v3.0 only, for Fabric and Forge across 1.16.5 – 1.19.4, so it edits signs on the client alone. Item Editor is a Forge-only mod for 1.20.1 – 1.20.6, with the client and server environment and an All rights reserved license, so it is not open source. Visual Mobs Edit runs on Fabric, Forge and NeoForge for 1.20.1 – 1.21.11 under the MIT License and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| IBE Editor | Fabric, Forge and NeoForge | 1.16 – 1.20.4 | Client or server, optional | 2023-12-30 |
| EditSign | Fabric and Forge | 1.16.5 – 1.19.4 | Client-side only | 2023-03-21 |
| Item Editor | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-10-01 |
| Visual Mobs Edit | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-09-25 |
Questions
Does IBE Editor need Fabric API?
Does IBE Editor have to be installed on the server?
Which Minecraft versions does IBE Editor support?
In the catalog
IBE Editor is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,907 mods support Minecraft 1.20.4.
Similar mods
What the author says
For help with installation, usage and configuration of the mod, see the IBE Editor wiki. Important: the mod does not support Minecraft 1.20.5 and above due to the new component system.
Official listing
- Modrinth page
- modrinth.com/mod/ibe-editor
- Owner
- skyecodes
- Published
- 2022-01-07
- Updated on Modrinth
- 2023-12-30
- Facts verified
- 2026-10-15
