Villager Converting
by Roundaround
Villager Converting makes villagers attacked by zombies always turn into zombie villagers instead of dying, with an option to limit the change to named villagers.
What it does
In vanilla Minecraft a villager hit by a zombie has only a chance to be converted. This server-side mod removes the randomness so that every such villager is converted. The mod has two settings in its config file: a toggle that restores vanilla behavior, and a requireName option that limits the change to villagers carrying a nametag. Unnamed villagers then fall back to the vanilla chance.
The config file is villagerconverting.toml. It is generated inside the world or save folder, because the options are specific to each world. Options can be edited on a single-player world as well as on a server. Fabric API is required on every loader that uses it, so it must be installed next to the mod.
The mod is published for Fabric, Forge, NeoForge and Quilt, covering game versions 1.17.1 – 26.3 across 29 release versions. The latest file for each loader is 2.0.2+26.3 for 26.3, dated 2026-09-20 for Forge and 2026-09-17 for the other loaders. It is released under the MIT License, is open source, and its source code and issue tracker are public.
Key features
Converted on every hit
Every villager attacked by a zombie is converted into a zombie villager rather than dying.
Named-villager limit
The requireName option restricts the change to villagers that have a custom name from a nametag.
Restorable vanilla rules
Setting modEnabled to false returns zombie conversion to the vanilla probability.
World-specific config
Options are stored in a villagerconverting.toml file inside each world's save folder.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: The mod suits server owners who want more predictable villager outcomes, and single-player players who want the same change in their own world.
How it compares
Zombify is also a server-side mod released under the MIT License, but it is published only for Fabric, covering 1.19 – 1.21.7. Better "Add Server" is a client-side mod for Fabric, NeoForge and Quilt, licensed under the GNU Lesser General Public License v3.0 only, which changes server-list behavior rather than villagers. Villager Converting covers more loaders and runs on the server alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Villager Converting | Fabric, Forge, NeoForge and Quilt | 1.17.1 – 26.3 | Server-side only | 2026-09-20 |
| Zombify | Fabric | 1.19 – 1.21.7 | Server-side only | 2023-06-09 |
| Better "Add Server" | Fabric, NeoForge and Quilt | 1.19 – 26.3 | Client-side only | 2026-10-04 |
Questions
Does Villager Converting require Fabric API?
Do players need to install Villager Converting?
How can villagers keep the vanilla conversion chance?
Where is the config file stored in a world?
In the catalog
Villager Converting is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Roundaround
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What the author says
Villagers attacked by zombies always get converted instead of dying. In v0.1.0, the villagers require a name in order to be guaranteed converted. In v1.0.0 and beyond, this is configurable. Required on the server for multiplayer, but also works in single player! You can configure the behavior of the mod from the…
Official listing
- Modrinth page
- modrinth.com/mod/villager-converting
- Owner
- Roundaround
- Published
- 2021-08-21
- Updated on Modrinth
- 2026-09-20
- Facts verified
- 2026-10-15