Unified Wind
by bscit
Unified Wind is a NeoForge library that gives several wind-affected mods one shared wind behavior, configured in a single place.
What it does
Several mods in the catalog change how wind works, and Unified Wind routes them through a shared wind model so their effects agree. Minecraft particles such as falling leaves and rain can respond to the same wind, and the bundled sound effects and wind particles follow it as well. Cloth Config API is required, and options adjust how the wind affects each supported mod through its configuration screen.
Unified Wind works through fairly invasive mixin injections into the code of the mods it supports, and its API methods are documented in UnifiedWind.java for mod authors who want to connect to it. Some effects only work when the mod is installed on both sides. Either side can run it, and neither needs it, so a server can run it alone or with clients that have it. Its source code is public, with an issue tracker, and the code is released under the GNU Lesser General Public License v3.0 only. It is open source. Files are published for NeoForge 1.21.1 only, with 0.3.1 as the latest beta file, released 2026-08-05. A wiki is planned but not yet available.
Key features
Shared wind model
One wind behavior drives every supported mod, so their wind effects stay in step.
Particle integration
Several Minecraft particles, such as falling leaves and rain, react to the shared wind.
Wind sound effects
Sound effects and wind particles are included, so supported effects carry audio as well.
Adjustable wind options
Options control how strongly and how the wind affects each supported mod, adjusted through Cloth Config API.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Wind packs
Players who combine several wind-affected mods can keep their effects consistent under one wind model.
Mod authors
Developers who want their mod to respond to wind can use the documented API methods in UnifiedWind.java.
Who it’s for: Players who run several wind-affected mods on NeoForge 1.21.1, and mod authors who want to connect to a shared wind model.
How it compares
Recipes Reforged is NeoForge only for 1.21.1, a server-side only mod under All rights reserved and not open source, so it does not touch wind. Wind Fix Updated is open source under the MIT License and covers 1.21.1 – 26.2 on Fabric and NeoForge, and it is server-side only. WindLink is client-side only, not open source and covers 1.21.1 – 26.2 on Fabric and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Unified Wind | NeoForge | 1.21.1 | Client or server, optional | 2026-08-05 |
| Recipes Reforged | NeoForge | 1.21.1 | Server-side only | 2026-09-17 |
| Wind Fix Updated | Fabric and NeoForge | 1.21.1 – 26.2 | Server-side only | 2026-08-17 |
| WindLink | Fabric and NeoForge | 1.21.1 – 26.2 | Client-side only | 2026-09-30 |
Questions
Does Unified Wind need Cloth Config API?
Does Unified Wind have to be installed on both sides?
Which loader does Unified Wind support?
In the catalog
Unified Wind is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from bscit
Similar mods
What the author says
A lightweight and highly configurable mod that changes how "wind" works in several mods to utilize shared behavior. Not strictly required server-side but some effects will not work unless it's installed on both sides. No sound effects or wind particles included. Currently supported mods: - Minecraft (several…
Official listing
- Modrinth page
- modrinth.com/mod/unified-wind
- Owner
- bscit
- Published
- 2026-07-21
- Updated on Modrinth
- 2026-08-05
- Facts verified
- 2026-10-15
