ModsFinder

TWISB-Enchanting

by SunScript_

TWISB-Enchanting reworks how enchanting works in Minecraft, making the enchanting table, anvil and experience costs less tedious while staying close to vanilla.

FabricClient and serverMIT LicenseOpen source1.20.1 – 1.21.11

What it does

The mod changes enchanting in several ways. A player can choose one enchantment from the table instead of receiving a random set, though a selected type cannot be obtained when the bookshelf count does not allow it, and the tooltip still shows random options. Experience is handled differently too: each level uses a fixed amount of experience rather than an exponentially growing one, which the author describes as the same cost to reach level 30 as vanilla.

Repairing and renaming items gets cheaper at high levels, where vanilla charges far more than at low ones. Level requirements and bookshelf requirements are reworked to match the new costs. Tools, weapons and armor of lower tiers reach their top enchantment levels at far smaller levels. Catalysts found in jungle temple chests, nether fortress chests and ocean ruins add new ways to obtain enchantments, and suspicious sand in cold and warm ocean ruins adds more loot.

TWISB-Enchanting requires Fabric API. It runs on the client and the server, so the server and every player need it. Files are published for Fabric only, across 12 release versions 1.20.1 – 1.21.11, under the MIT License, and the source code is open source.

Key features

  1. Selectable enchantments

    Players pick one enchantment from the table rather than receiving a random one.

  2. Fixed experience per level

    Each level costs a fixed amount of experience, similar to vanilla's linear experience gain setting.

  3. Cheaper anvil repairs

    Repairing and renaming items at higher levels costs less than in vanilla, where renaming at level 30 cost 15 times what level 1 did.

  4. Catalyst items

    Plentiful, Smoldering and Abyssal catalysts provide new enchanting ingredients found in dungeons and ocean ruins.

  5. Adjusted exploration rewards

    Chests in jungle temples and nether fortresses, plus suspicious sand in ocean ruins, give more reason to explore.

Compatibility

Latest build for each game version and loader.

1.21.x9 of 9 versions with builds
1.21.110.3.2
1.21.100.3.2
1.21.90.3.2
1.21.50.2.1
1.21.40.2.1
1.21.30.2.1
1.21.20.2.1
1.21.10.2.1
1.210.2.1
1.20.x3 of 3 versions with builds
1.20.40.1.0
1.20.30.1.0
1.20.10.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Better Enchanting is a Fabric mod for 1.20 – 1.21.10 that runs on the client and server and is open source under the Apache License 2.0. Over-Enchantment Anvil is server-side only for 1.21 – 1.21.11 and is not open source. Logical Enchanting is server-side only, targets 1.21.11 alone and is open source under the CC0 1.0 Universal license.

ModLoadersGame versionsEnvironmentUpdated
TWISB-EnchantingFabric1.20.1 – 1.21.11Client and server2026-06-19
Better EnchantingFabric1.20 – 1.21.10Client and server2025-11-15
Over-Enchantment AnvilFabric1.21 – 1.21.11Server-side only2026-07-07
Logical EnchantingFabric1.21.11Server-side only2026-03-22

Questions

Does TWISB-Enchanting need Fabric API?

Yes. Fabric API is a required dependency and must be installed alongside TWISB-Enchanting on Fabric.

Does the server need TWISB-Enchanting?

Yes. The server and every player need the mod installed.

Which game versions does TWISB-Enchanting support?

Files cover 12 release versions 1.20.1 – 1.21.11, with 0.3.2 for 1.21.11 as the latest Fabric file.

In the catalog

TWISB-Enchanting is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.

More from SunScript_

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What the author says

I created this mod to make Minecraft enchanting less tedious while keeping it as close to Vanilla as possible. Incidentally, it also made exploration quite a bit more rewarding. (Mojang, if you read this, I would love if you added these changes to the game). Notes: you can select one of the enchantments but others…
SunScript_, on the Modrinth page

Official listing

Owner
SunScript_
Published
2024-01-23
Updated on Modrinth
2026-06-19
Facts verified
2026-10-15

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