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Tidal

by Superkat32

Tidal, a Fabric client mod by Superkat32, adds ambient ocean waves that appear along beaches, shores and the edges of islands.

FabricClient-side onlyMIT LicenseOpen source1.21.1

What it does

Tidal generates ambient water waves that are most visible on beaches and shorelines, where large waves spawn around islands and make the water look more lively. Waves are drawn on the client, so the effect appears only on the player's screen and does not change world generation or gameplay on a server.

The waves are animated from a single vertical sprite sheet, and the number of frames is determined from the frame height setting. Settings in the config control the frame height in pixels and the frame count, with defaults of 16 and 5. The author describes a number of known bugs and planned optimizations, and notes that the logic for deciding where and how waves spawn is still being worked out.

Tidal requires Fabric API and MidnightLib, and Mod Menu is an optional dependency that adds a settings screen for the mod. The project is open source under the MIT License, and its source code and issue tracker are public. It is published for Fabric only, on 1.21.1 alone, with the latest file 0.0.2-beta on the beta channel, released 2025-04-02.

Key features

  1. Ambient ocean waves

    Animated waves are drawn along beaches, shores and island edges, adding motion to the water.

  2. Sprite sheet animation

    Wave animation comes from one vertical sprite sheet, with the frame count derived from the frame height.

  3. Configurable frame settings

    The frame height in pixels and the number of frames can be changed, with defaults of 16 and 5.

  4. Wave spawning logic

    Wave placement is still being tuned; the author reports that waves sometimes spawn in unusual places and that chunks may need reloading via F3 + A to recalculate them.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.0.2-beta
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
MidnightLibCommon library providing a lightweight configuration system
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Questions

Does Tidal need to be installed on the server?

No. Servers do not need it; each player installs it for their own game.

What does Tidal require?

Fabric API and MidnightLib are required. Mod Menu is optional and adds a settings screen for the mod.

Why do waves sometimes appear in the wrong place?

The author notes that wave spawning is still being refined and that waves can spawn unusually. Reloading chunks with F3 + A recalculates the wave information.

In the catalog

Tidal is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Tidal adds ambient water waves! They are most noticeable at beaches & shores where they get really big, but can also spawn around islands to help make the water feel more alive. Waves can also crash against blocks if they're in the way, making rocky cliffs next to water even more dramatic! During full moons, the…
Superkat32, on the Modrinth page

Official listing

Owner
Superkat32
Published
2025-03-16
Updated on Modrinth
2025-04-02
Facts verified
2026-10-15

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