Structurify - Structure Control
by faboslav
Players who want to tune where villages, temples and other structures appear can use Structurify - Structure Control, which handles that configuration in game without datapacks.
What it does
Structurify lets players and server owners set the generation of structures from one in-game screen. Structures are grouped by the mods and datapacks that supply them, so each group can be searched and managed separately. All structures can be turned off with a single setting, or specific ones can be disabled one at a time. For each structure, the list of biomes it may generate in can be extended or reduced.
Spacing and separation can be set globally for every structure or per structure set, and salt and frequency can be adjusted per set, so the same world seed produces different layouts. Two extra checks limit placement: a flatness check that requires nearby terrain to be level within a chosen threshold, and a biome check that keeps a structure out of areas where nearby biomes fall outside a defined list, which helps stop villages from spawning across rivers. The mod works alongside most world generation mods and datapacks, though structure generation can still break when other mods alter vanilla generation heavily.
Structurify requires YetAnotherConfigLib (YACL), Mod Menu and Fabric API. Mod Menu is needed on Fabric and Quilt, or another mod that opens mod configs. A server running it needs every connecting player to have it too. Builds cover 1.20 – 26.3 for Fabric, Forge, NeoForge and Quilt, and the code is under a custom license that does not count as open source.
Key features
Global structure disable
A single setting turns off generation of every structure in the world.
Per-structure control
Individual structures can be disabled, and their biome lists edited.
Spread settings
Global or per-set spacing and separation values change how far apart structures generate.
Salt and frequency
Each structure set has its own salt and frequency, varying layouts on the same seed.
Flatness and biome checks
Placement can require level terrain nearby or a uniform set of biomes within a set distance.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Use cases
Preventing overlap
Server owners can increase spacing and separation so that structures from different mods are less likely to sit next to each other.
Keeping villages on land
The biome check stops villages from spawning across rivers or lakes.
Who it’s for: Server owners and modpack authors who want structure placement adjusted without writing datapacks by hand.
How it compares
Sparse Structures is server-side only, open source under the MIT License and available for Fabric, Forge and NeoForge across 1.19 – 26.3. No Structure Overlap is server required with client optional, open source under the GNU General Public License v3.0 only and built for Fabric, Forge, NeoForge and Quilt across 1.20.1 – 26.2. Structurify runs on client and server under a custom license that is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Structurify - Structure Control | Fabric, Forge, NeoForge and Quilt | 1.20 – 26.3 | Client and server | 2026-10-12 |
| Sparse Structures | Fabric, Forge and NeoForge | 1.19 – 26.3 | Server-side only | 2026-10-03 |
| No Structure Overlap | Fabric, Forge, NeoForge and Quilt | 1.20.1 – 26.2 | Server required, client optional | 2026-08-29 |
Questions
Does Structurify need Fabric API?
Does Structurify have to be installed on both sides?
Which loaders does Structurify support?
Can structure biomes be changed in game?
In the catalog
Structurify - Structure Control is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
More from faboslav
Similar mods
What the author says
Structurify is a configuration mod that makes configuring everything related to structures very easy and accessible, eliminating the hassle of creating multiple datapacks. This mod is designed for in-game configuration, so it requires the YACL (YetAnotherConfigLib) mod.
Official listing
- Modrinth page
- modrinth.com/mod/structurify
- Owner
- faboslav
- Published
- 2024-08-12
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
