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Stalker (Original Warden Iteration)

by LanJaxten

Stalker (Original Warden Iteration), by LanJaxten, adds a Warden-like hunting threat and a Shrieker that summons it, for players seeking a tense world challenge.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

Two new entities drive the mod. The Shrieker hides in caves, Deep Dark areas and dripstone caves, and sneaks up on a player to shriek, then runs away. Its shriek summons a Stalker, a hostile entity that hunts only the player and ignores other mobs unless one attacks it. Standing still within 20 blocks of the Stalker, or staying quiet, can make it lose track. Its shriek and its sense of nearby sounds follow the Warden's pattern, and it can squeeze through one-block holes by crouching.

Stalker uses normal monster spawns, so Shriekers appear only in cave-like places where monsters usually spawn. Stalker has 50 HP, 16 shield points and deals 6 damage in a blast like the Warden's, and it sets fire. Placed torches within 40 blocks of a Stalker disappear, leaving the area dark. Installation needs Geckolib, and the mod is published for Forge and NeoForge, for 1.20.1 and 1.21.1, under All rights reserved.

Key features

  1. Shrieker ambush

    A Shrieker creeps up to within 26 blocks of the player, shrieks, and runs off, which summons a Stalker.

  2. Stalker hunting behavior

    The Stalker reacts to sounds within 20 blocks and senses movement within 40 blocks, then moves in for the attack.

  3. Silent counterplay

    Staying quiet, avoiding jumping, sprinting, breaking and placing blocks, and punching the Stalker to make it flee are the ways to shake it off.

  4. Narrow-gap movement

    The Stalker is very fast, keeps up with the player and can squeeze through one-block holes.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.0.4
1.20.11.0.4Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

How it compares

Full comparison

System stalker is a Forge and NeoForge mod for 1.20.1 – 1.21.1, client and server, under All rights reserved, so it shares this mod's loaders and range. Warden Drop covers the same loaders and environment for 1.20.1 – 1.21.4, with the same license terms. Better warden loot runs on Forge and NeoForge for 1.19.2 – 1.21.11 under the MIT License, so its range is wider than this mod's.

ModLoadersGame versionsEnvironmentUpdated
Stalker (Original Warden Iteration)Forge and NeoForge1.20.1 – 1.21.1Client and server2026-07-11
System stalkerForge and NeoForge1.20.1 – 1.21.1Client and server2026-07-30
Warden DropForge and NeoForge1.20.1 – 1.21.4Client and server2025-08-25
Better warden lootForge and NeoForge1.19.2 – 1.21.11Client and server2025-12-19

Questions

Does Stalker need Geckolib installed?

Yes. Geckolib is the required dependency, so it must be installed alongside Stalker on the loader used.

Does Stalker have to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which game versions does Stalker support?

Files are published for 1.20.1 and 1.21.1 only, on Forge and NeoForge, with 1.0.4 as the latest file for each.

In the catalog

Stalker (Original Warden Iteration) is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod adds two new entities into your game (Stalker and Shrieker). These have the intent of killing the player and the player only. The Shrieker has the goal of finding and shrieking at the player in order to attract the Stalker. Once the Stalker is around, it will behave similarly to the Warden. There is also a…
LanJaxten, on the Modrinth page

Official listing

Owner
LanJaxten
Published
2026-07-10
Updated on Modrinth
2026-07-11
Facts verified
2026-10-15

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