Bring Back My Spawn Immunity
Bring Back My Spawn Immunity restores the short invulnerability a player gets after respawning, and lets the duration be set through a game rule.
What it does
After a player spawns, the mod gives them three seconds of immunity to damage, which restores the behavior the author wanted back. The immunity length can be changed with the immuneTicks game rule, where the default of 60 ticks equals one second. Files are published for Fabric and Quilt, for 1.21.4 – 1.21.10, and the environment is client and server, so both the server and every player need the mod.
Key features
Three seconds of immunity
A respawning player is protected from damage for three seconds, giving time to get oriented after spawning.
Adjustable duration
The immuneTicks game rule sets how long the immunity lasts, so servers can make it longer or shorter.
Fixed in 1.21.4
A bug fix in the 1.21.4 build makes the configured immunity time apply correctly.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does the server need Bring Back My Spawn Immunity?
How can the immunity be made to last longer?
In the catalog
Bring Back My Spawn Immunity is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,569 mods support Minecraft 1.21.10.
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What the author says
This mod brings back the 3 seconds of immunity when you spawn. This "bug" was fixed in 1.21.4 but this mod brings it back and you can even set how long you want to be immune at spawn! With the game rule immuneTicks, you can close this feature or make it even longer. Default value is 60 (20 ticks = 1 second).
Official listing
- Modrinth page
- modrinth.com/mod/spawnimmunity
- Owner
- ThomasDarkson
- Published
- 2024-12-03
- Updated on Modrinth
- 2025-10-05
- Facts verified
- 2026-10-15
