Skin Sync
by AmongFox
Skin Sync is a Fabric client mod for multiplayer that fetches player skins into local files and applies them through server-specific commands.
What it does
A player runs a single command to fetch another player's skin and save it to local files. Skin Sync can then apply saved skins automatically, sending a server-specific command for each server the player joins. Command templates can be configured separately for each server, so one player can use different commands on different servers.
The mod works in multiplayer, and singleplayer is supported as well. Only the client runs it, because the commands it sends are read by the server while other players do not need the mod installed. Chat helpers make the workflow quicker: tab completion suggests online player names, and file paths and skin names in chat can be clicked to copy them.
Skin Sync is published for Fabric only. The latest file is 1.0.0 for 1.20.6, and builds exist for 1.20.1 – 1.20.6. The code is open source under the MIT License.
Key features
Skin fetching
A single command fetches a player's skin and saves it as a local file.
Automatic skin application
Saved skins can be applied on join through commands set for each server.
Per-server command templates
Each server can have its own command template, so the same skin works across different setups.
Name suggestions in chat
Tab completion lists online player names, and file paths and skin names in chat can be clicked to copy.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Multiplayer skin changes
A player on a multiplayer server can switch between saved skins without editing files by hand.
Singleplayer testing
Singleplayer worlds are supported, which lets a player test skin fetching and command templates before joining a server.
Who it’s for: Players who use custom skins on multiplayer servers and want to fetch and apply them with commands. Server owners who run skin commands can set a separate template for their server.
How it compares
Skin Sync is client-side only, open source under the MIT License, and published for Fabric 1.20.1 – 1.20.6. My Skin is also published for Fabric, but its only build is for 1.21.11, with a client and server environment under the MIT License. Invistags is client-side only and published for Fabric 1.20.4 – 26.2, under All rights reserved. Stardom's Sync is also not open source, requiring both client and server and covering 1.21 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Skin Sync | Fabric | 1.20.1 – 1.20.6 | Client-side only | 2026-04-13 |
| My Skin | Fabric | 1.21.11 | Client and server | 2026-06-19 |
| Invistags | Fabric | 1.20.4 – 26.2 | Client-side only | 2026-06-19 |
| Stardom's Sync | Fabric | 1.21 – 1.21.11 | Client and server | 2026-03-01 |
Questions
Does Skin Sync need to be installed on the server?
Which loader does Skin Sync use?
Which game versions does Skin Sync support?
In the catalog
Skin Sync is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 11,154 mods support Minecraft 1.20.6.
More from AmongFox
Similar mods
What the author says
A Fabric client mod for downloading and managing player skins in multiplayer.
Official listing
- Modrinth page
- modrinth.com/mod/skin-sync
- Owner
- AmongFox
- Published
- 2026-04-13
- Updated on Modrinth
- 2026-04-13
- Facts verified
- 2026-10-15
