ModsFinder

Skin Sync

by AmongFox

Skin Sync is a Fabric client mod for multiplayer that fetches player skins into local files and applies them through server-specific commands.

FabricClient-side onlyMIT LicenseOpen source1.20.1 – 1.20.6

What it does

A player runs a single command to fetch another player's skin and save it to local files. Skin Sync can then apply saved skins automatically, sending a server-specific command for each server the player joins. Command templates can be configured separately for each server, so one player can use different commands on different servers.

The mod works in multiplayer, and singleplayer is supported as well. Only the client runs it, because the commands it sends are read by the server while other players do not need the mod installed. Chat helpers make the workflow quicker: tab completion suggests online player names, and file paths and skin names in chat can be clicked to copy them.

Skin Sync is published for Fabric only. The latest file is 1.0.0 for 1.20.6, and builds exist for 1.20.1 – 1.20.6. The code is open source under the MIT License.

Key features

  1. Skin fetching

    A single command fetches a player's skin and saves it as a local file.

  2. Automatic skin application

    Saved skins can be applied on join through commands set for each server.

  3. Per-server command templates

    Each server can have its own command template, so the same skin works across different setups.

  4. Name suggestions in chat

    Tab completion lists online player names, and file paths and skin names in chat can be clicked to copy.

Compatibility

Latest build for each game version and loader.

1.20.61.0.0
1.20.51.0.0
1.20.41.0.0
1.20.31.0.0
1.20.21.0.0
1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer skin changes

A player on a multiplayer server can switch between saved skins without editing files by hand.

Singleplayer testing

Singleplayer worlds are supported, which lets a player test skin fetching and command templates before joining a server.

Who it’s for: Players who use custom skins on multiplayer servers and want to fetch and apply them with commands. Server owners who run skin commands can set a separate template for their server.

How it compares

Full comparison

Skin Sync is client-side only, open source under the MIT License, and published for Fabric 1.20.1 – 1.20.6. My Skin is also published for Fabric, but its only build is for 1.21.11, with a client and server environment under the MIT License. Invistags is client-side only and published for Fabric 1.20.4 – 26.2, under All rights reserved. Stardom's Sync is also not open source, requiring both client and server and covering 1.21 – 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
Skin SyncFabric1.20.1 – 1.20.6Client-side only2026-04-13
My SkinFabric1.21.11Client and server2026-06-19
InvistagsFabric1.20.4 – 26.2Client-side only2026-06-19
Stardom's SyncFabric1.21 – 1.21.11Client and server2026-03-01

Questions

Does Skin Sync need to be installed on the server?

No. Servers do not need it; each player installs it for their own game. Players and servers can run it without the mod on the server side.

Which loader does Skin Sync use?

Skin Sync is published for Fabric only, so it cannot be installed on Forge or NeoForge.

Which game versions does Skin Sync support?

Builds exist for 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5 and 1.20.6. The latest file is 1.0.0 for 1.20.6.

In the catalog

Skin Sync is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 11,154 mods support Minecraft 1.20.6.

More from AmongFox

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What the author says

A Fabric client mod for downloading and managing player skins in multiplayer.
AmongFox, on the Modrinth page

Official listing

Owner
AmongFox
Published
2026-04-13
Updated on Modrinth
2026-04-13
Facts verified
2026-10-15

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