Skill Proficiencies
Skill Proficiencies gives the vanilla player 15 levelable skills, each trained by an ordinary activity such as mining, chopping, fighting, fishing or sneaking.
What it does
Each skill runs from level 0 to level 100 and rises as the player performs the matching action. Gathering skills cover Mining, Woodcutting, Harvesting, Excavation and Fishing, where higher levels mean faster work, larger yields and better catches. Combat skills cover Combat, Arms Mastery, Archery and Defence. Movement skills cover Sneaking, Acrobatics and Athletics. Artisan skills cover Smithing, Alchemy and Enchanting, and these reward crafting and brewing.
Bonuses from skills stack additively with vanilla enchantments, so a player with a Fortune II pickaxe and a high Mining level gets both effects. The mod runs on client and server, so both sides need it. Builds are published for Fabric, Forge and NeoForge across 9 release versions, 1.20 – 26.2, with 1.6.4 as the latest file on each loader. The code is open source under the MIT License, and the source code and issue tracker are public.
Key features
Fifteen trainable skills
Skills are grouped into gathering, combat, movement and artisan categories, each levelling from 0 to 100.
Skill bonuses on activities
Mining grants more ores and faster pickaxe work, while Woodcutting yields extra logs from trees.
Skill bonuses stack with enchantments
Skill effects add to vanilla enchantments such as Fortune, so the two can be combined on the same tool.
Inventory skill screen
A new button in the inventory opens a screen that shows the player's skill levels and progress.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x3 of 3 versions with builds
1.20.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want vanilla-style gameplay with added progression, and server owners who want a skill system tied to everyday activities.
How it compares
RPG skill tree is server required with client optional, under the MIT License, and covers 1.20 – 1.21.11, so it can be run from the server alone. Archers is a client and server mod under All rights reserved, targeting 1.20.1 – 26.3, and focuses on archery. Skill Proficiencies is client and server and open source under the MIT License, and it covers 1.20 – 26.2 with skills across all categories.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Skill Proficiencies | Fabric, Forge and NeoForge | 1.20 – 26.2 | Client and server | 2026-09-29 |
| RPG skill tree | Fabric, Forge and NeoForge | 1.20 – 1.21.11 | Server required, client optional | 2026-02-12 |
| Archers (RPG Series) | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-04 |
Questions
Does Skill Proficiencies need to be installed on the server?
Which loaders does Skill Proficiencies support?
Does the skill system work with enchanted tools?
In the catalog
Skill Proficiencies is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
More from matje-balovich
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What the author says
Do things, get better at them. Fifteen skills level from 0 to 100 through ordinary vanilla play — mine, chop, fight, brew, enchant — and every level passively makes you better at that same activity. mcMMO spirit, vanilla-plus rules: no new ores, no gated gear, and every bonus stacks additively with your enchantments…
Official listing
- Modrinth page
- modrinth.com/mod/skill-proficiencies
- Owner
- matje-balovich
- Published
- 2026-07-08
- Updated on Modrinth
- 2026-09-29
- Facts verified
- 2026-10-15
