ModsFinder

Archetypes

by matje-balovich

Archetypes gives each new character one of three classes in the first minutes of play, each with its own weapons, spells and skill tree.

FabricForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 26.2

What it does

Players choose between the Brawler, Cutpurse and Seeker archetypes, and can preview some abilities of each before committing. Each archetype has a skill tree of 60 levels, made of a 15-level sub-tree and a 5-level epic sub-tree, and the trees add active and passive abilities. Archetype experience mirrors vanilla experience: whatever drops experience orbs grants archetype experience, and vanilla advancements permanently raise the rate at which it is gained.

The Brawler's Bladestorm Slayer tree is built around greatswords, which have seven tiers and are strictly two-handed, so off-hand items cannot be used while one is held. The Cutpurse's Shadow Step Assassin tree is built around daggers, which have seven tiers, swing faster and deal less damage than a regular sword, and includes an opener that blinks behind a target. The Seeker's Meteorite Elementalist tree uses five tiers of wands to cast spells that spend mana. Potion of Amnesia resets tree nodes or, in its stronger form, the archetype choice itself.

Archetypes requires Fabric API and Player Animation Library, and Skill Proficiencies is an optional dependency. Gameplay logic runs on the server, and the mod works in both singleplayer and multiplayer. It is published for Fabric, Forge and NeoForge in 8 release versions, with builds covering 1.20.1 – 26.2, and the code is under the MIT License and open source.

Key features

  1. Three classes

    Brawler, Cutpurse and Seeker each carry a distinct weapon style and skill tree.

  2. Skill trees up to level 60

    Each tree has a 15-level sub-tree and a 5-level epic sub-tree, with active and passive abilities.

  3. Experience from vanilla play

    Archetype experience comes from orbs dropped by any source, and advancements increase the gain rate.

  4. Respec with Amnesia potions

    Potion of Amnesia resets tree nodes, losing a third of the levels, while the stronger form clears the archetype choice.

  5. Weapons and spells per class

    Greatswords, daggers and wands each change how combat plays, from two-handed hits to fast strikes and mana-based blasts.

Compatibility

Latest build for each game version and loader.

26.21.2.2Not availableNot available
26.1.21.2.2+26.1Not availableNot available
26.1.11.2.2+26.1Not availableNot available
26.11.2.2+26.1Not availableNot available
1.21.111.2.2+1.21.11Not availableNot available
1.21.11.2.2+1.21.1Not available1.2.2+1.21.1-neoforge
1.211.2.2+1.21.1Not available1.2.2+1.21.1-neoforge
1.20.11.2.2+1.20.11.2.2+1.20.1-forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Player Animation LibraryA library that allows mods to animate the player, in a way that doesn't conflict with other mods. (and much more!)
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Skill ProficienciesLevel up 15 RPG skills just by playing — mine, chop, fight, fish, sneak, craft. Bonuses stack with vanilla enchantments.
Optional

How it compares

Full comparison

More RPG Classes - Skill Tree (RPG Series Plus) runs on Fabric, Forge and NeoForge for 1.20.1 – 1.21.1 and is not open source. Skill Tree (RPG Series) covers 1.20.1 – 26.3 on the same loaders and is also not open source. RPG skill tree is published for 1.20 – 1.21.11 under the MIT License, but its environment is server required with client optional, while Archetypes runs on client and server.

ModLoadersGame versionsEnvironmentUpdated
ArchetypesFabric, Forge and NeoForge1.20.1 – 26.2Client and server2026-09-29
More RPG Classes - Skill Tree (RPG Series Plus)Fabric, Forge and NeoForge1.20.1 – 1.21.1Client and server2026-10-11
Skill Tree (RPG Series)Fabric, Forge and NeoForge1.20.1 – 26.3Client and server2026-09-29
RPG skill treeFabric, Forge and NeoForge1.20 – 1.21.11Server required, client optional2026-02-12

Questions

Does Archetypes need Fabric API?

Yes. Fabric API and Player Animation Library are required dependencies on Fabric, and Skill Proficiencies is optional.

Does the server need the mod installed?

Yes. Every player and the server need a copy of the mod.

Which versions does Archetypes support?

Builds exist for 1.20.1, 1.21, 1.21.1, 1.21.11, 26.1, 26.1.1, 26.1.2 and 26.2, with 1.2.2 as the latest file.

In the catalog

Archetypes is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.

More from matje-balovich

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What the author says

Pick one of three archetypes in the first minutes of gameplay. Each archetype has three skill trees focusing on different weapons/spells. You can preview some of the abilities of an archetype before you make the choice.
matje-balovich, on the Modrinth page

Official listing

Owner
matje-balovich
Published
2026-07-18
Updated on Modrinth
2026-09-29
Facts verified
2026-10-15

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