Shieldwall
Shieldwall makes shields collide with entities, pushing back what they hit, for Forge players on 1.20.1.
What it does
Blocking with a shield gives the shield a collision body, so entities run into it and cannot pass through it. Entities that collide with a shield are knocked back, and the strength of that push can be adjusted. Horse stopping force and stagger are also tunable through the shieldwall.toml file in the config folder. The newest version adds support for modded shields such as those from Epic Knights.
Installation centers on the server. The server must run Shieldwall, while players may leave it out. The mod is released under the MIT License and is not open source. Files exist for Forge on 1.20.1, with 1.0.1 as the latest file, published 2025-11-28.
Key features
Shield collision
Shields become solid to entities, so mobs and players cannot phase through a blocking shield.
Adjustable knockback
The push applied to entities that hit a shield can be edited in the config.
Modded shield support
The newest build recognizes shields from other mods, such as Epic Knights, not only vanilla shields.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
In the catalog
Shieldwall is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
This mod makes it so that entities can now collide with shield and get pushback a bit, you can edit the amount of knockback along with horse stopping force and stagger by editing the shieldwall.toml in the config folder. It makes so that when blocking with a shield entities cannot phase through each other. This mod's…
Official listing
- Modrinth page
- modrinth.com/mod/shieldwall
- Owner
- Knightmare_Broke
- Published
- 2025-11-26
- Updated on Modrinth
- 2025-11-28
- Facts verified
- 2026-10-15
