Shared Life
by Boid
Shared Life links the health of every player on a server, so damage taken by one player is spread across all of them until the last one dies.
What it does
Each player's health bar is tied to the others through a data pack. When one player takes damage, the damage passes to the rest of the group, and it ignores armour and resistance. A cooldown in ticks limits how often this happens. When one player dies, every other player on the server dies with them, unless a player holds a totem of undying, which activates in place of the death and grants absorption and regeneration instead.
Healing works the same way in reverse: when one player heals, the others gain the same health. Eating a golden apple gives absorption hearts to all players, and enchanted golden apples work too. A reset command returns every player's health to full. The mod is built for a shared survival challenge on a server rather than for single-player play.
Shared Life is a server-side mod with a data pack, and clients may join without installing it. It is published for Fabric, Forge and Quilt, with files for 1.19.4 – 1.20.2. The author publishes it under All rights reserved, so it is not open source.
Key features
Shared health bar
Damage and healing are applied to every player on the server, so all health bars move together.
Shared death
When one player dies, the other players die too, unless one of them is holding a totem of undying.
Totem of undying
A held totem activates on a shared death and gives absorption and regeneration instead of the death.
Shared golden apples
Eating a golden apple, including an enchanted one, grants absorption hearts to every player.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Shared survival challenges
Server owners can run a group challenge where every player's fate is tied to the others.
Who it’s for: Server owners who run cooperative survival games with a small group of players, where every member's health and fate should follow the others.
How it compares
Shared Health is a server-side only Fabric mod, open source under the GNU General Public License v3.0 only, for 1.16.5 – 26.2. Exp Level Up Health is the Fabric, Forge, NeoForge and Quilt option for 1.16 – 1.21.1, where the server requires it and clients may add it, under a Creative Commons Attribution Non Commercial 4.0 license. Press Button - Get Life is client-side only and not open source, built for 1.20.1 on Fabric.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Shared Life | Fabric, Forge and Quilt | 1.19.4 – 1.20.2 | Server required, client optional | 2023-09-26 |
| Shared Health | Fabric | 1.16.5 – 26.2 | Server-side only | 2026-08-01 |
| Exp Level Up Health | Fabric, Forge, NeoForge and Quilt | 1.16 – 1.21.1 | Server required, client optional | 2024-09-16 |
| Press Button - Get Life | Fabric | 1.20.1 | Client-side only | 2024-03-24 |
Questions
Does Shared Life need to be on the client?
Which loaders does Shared Life support?
Is the data pack still maintained?
In the catalog
Shared Life is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 12,076 mods support Minecraft 1.20.2.
More from Boid
Similar mods
What the author says
This datapack links the health bar of every online player on the server. This means that when one player heals, they all heal. When one player takes damage, they all take damage and when one player dies, they all die. Damage another player takes will bypass any armour or resistance you have and damage cooldown ticks.
Official listing
- Modrinth page
- modrinth.com/mod/shared-life
- Owner
- Boid
- Published
- 2023-03-11
- Updated on Modrinth
- 2023-09-26
- Facts verified
- 2026-10-15
