ScytheMod
ScytheMod adds seven endgame scythes to Minecraft, each built around its own combat mechanic, active ability and progression path.
What it does
Each scythe in the mod is designed around a different identity rather than a recolored copy of one weapon. Bloody Scythe pays off players who keep attacking: bleeding, vampirism, partial defense penetration and enemy displacement all build on sustained aggression, and the Blood Harvest ability carries real risk. Toxic Scythe applies poison that deals direct damage and degrades armor, so heavily equipped targets can be taken apart over a long fight.
Withering Scythe turns kills into souls that summon minions, which follow their owner, fight alongside them and use the scythe's durability to recover. Golden Scythe works the other way around: defeated enemies yield only half their reward, and the scythe marks valuable targets, with Piglins recognizing a player who holds it. The mod is a magic and equipment progression set that also touches adventure and game mechanics, with special right-click skills, HUD timers and a custom progression path in a dark fantasy style. It requires Fabric API and runs on client and server, so the server and every player need it.
Key features
Seven distinct scythes
Each scythe has its own combat mechanic and active abilities, shaping a different playstyle from melee pressure to summons.
Right-click skills and HUD timers
Special right-click skills are tracked on the HUD with timers, so cooldowns stay visible during a fight.
Poison and armor corrosion
The Toxic Scythe's attacks wear down armor over time, letting a wielder dismantle well-equipped enemies gradually.
Souls and loyal minions
Withering kills feed a soul resource that summons minions to fight beside the owner.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want a growing set of specialized weapons with active abilities and a progression path in survival or adventure worlds.
How it compares
Just Scythe is a server-side weapon mod, required on the server with the client optional, released under the All rights reserved license for 1.21.5 – 26.3. Scythes Vanilla Mod runs on client and server with an MIT License, covering 1.21.1 – 26.3 on Fabric and NeoForge only. ScytheMod instead needs both sides, is not open source, and targets Fabric, Forge, NeoForge and Quilt across 1.20.1 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ScytheMod | Fabric, Forge, NeoForge and Quilt | 1.20.1 – 26.3 | Client and server | 2026-09-25 |
| Just Scythe | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 26.3 | Server required, client optional | 2026-10-13 |
| Scythes Vanilla Mod | Fabric and NeoForge | 1.21.1 – 26.3 | Client and server | 2026-10-11 |
Questions
Does ScytheMod need Fabric API?
Must the server have ScytheMod installed?
Which loaders are supported?
In the catalog
ScytheMod is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.
More from shipovskijkorp
Similar mods
What the author says
Scythe Mod expands Minecraft with a collection of powerful scythes built around completely different ways to play. The mod started with a simple idea: a new weapon should offer more than another damage number.
Official listing
- Modrinth page
- modrinth.com/mod/scythemod
- Owner
- shipovskijkorp
- Published
- 2026-05-17
- Updated on Modrinth
- 2026-09-25
- Facts verified
- 2026-10-15
