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Scape and Run: Parasites

by Dhanantry

Scape and Run: Parasites adds hostile parasite-themed mobs to Forge worlds for players to fight, some of which can learn from their fights and evolve.

ForgeClient and serverAll rights reserved1.12.2

What it does

The mod adds a set of hostile creatures built around a parasite faction. Several are assimilated versions of vanilla animals, such as cows, sheep and wolves, while others are insect-like creatures that hide inside infected victims. The mobs have no biome-specific spawn, so they can turn up anywhere, and they do not burn in daylight. Some can also be set to attack other hostile mobs.

When a parasite dies, it may call reinforcements in the form of a Beckon, which spawns nearby and joins the fight. A Beckon passes through stages that determine how many and which parasites it summons, and its spawning can be changed in the configuration file. Beckons can also infest nearby blocks, which damage every mob outside the parasite faction. Limits such as the maximum block hardness that can be infested and the light level needed to spread are set in the configuration.

Installation needs only Forge for 1.12.2, and the environment is client and server, so the server and every player need the mod. It is published under All rights reserved and is not open source. Fourteen other catalog mods require it, including addons such as Scape and Run: Meshi and Scape and Run: Parasites Meteorite.

Key features

  1. Assimilated animals

    Assimilated cows, sheep and wolves are vanilla animals taken over by parasites, and killing them can reveal what was inside.

  2. Parasite branches

    Reeker, Yelloweye, Manducater and Bolster branches each fight differently, from poison attacks to invisibility and buffing allies.

  3. Carriers that burst

    Heavy and Flying Carriers may explode on their own, releasing minions that are immune to poison.

  4. Reinforcement Beckons

    A killed parasite can summon a Beckon whose stage decides which parasites join the fight.

  5. Infested terrain

    Beckons infest nearby blocks, and the infested blocks harm mobs that are not part of the parasite faction.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.12.21.10.9
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 14 mods

Use cases

Survival fights

Players who want hostile mobs that roam anywhere, including in daylight-free conditions, can use the parasites as a constant threat.

Who it’s for: Players who want hostile mobs with several behaviors, and server owners who want a configurable threat for multiplayer worlds. Both the server and every player need the mod.

How it compares

Full comparison

Strange infection runs on Fabric and Forge for 1.20.1 – 1.21.8, is client and server, and is under All rights reserved. Dimension Parasite is Forge only for 1.20.1 and is released under the MIT License, so its code can be reused under that license. Nebula: Parasites targets 1.21.5 on Forge alone and is under All rights reserved. Scape and Run: Parasites is limited to Forge for 1.12.2.

ModLoadersGame versionsEnvironmentUpdated
Scape and Run: ParasitesForge1.12.2Client and server2026-09-01
Strange infectionFabric and Forge1.20.1 – 1.21.8Client and server2026-10-11
Dimension ParasiteForge1.20.1Client and server2026-10-02
Nebula: ParasitesForge1.21.5Client and server2025-04-19

Questions

Does Scape and Run: Parasites need any other mod?

No dependency is listed for it. It needs only Forge for 1.12.2, and its own addons are separate mods that require it.

Does the server need the mod?

Yes. Servers that run it need every player to install it too.

Can the Beckon spawning be changed?

Yes. Beckon spawning and the limits for block infestation are set in the mod's configuration file.

In the catalog

Scape and Run: Parasites is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 2,920 mods support Minecraft 1.12.2.

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What the author says

This mod adds hostile parasite-themed mobs to your Minecraft game for you to fight, they can be dangerous, scary and some of them can learn from their fights to evolve. They have no biome specific spawn, so you can find them anywhere. The parasites don't burn in daylight and they can attack other hostile mobs…
Dhanantry, on the Modrinth page

Official listing

Owner
Dhanantry
Published
2022-11-13
Updated on Modrinth
2026-09-01
Facts verified
2026-10-15

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