Scape and Run: Parasites Meteorite
by Energon
Scape and Run: Parasites Meteorite changes how parasite infections begin, by letting meteorite falls on the surface release them into the world.
What it does
Under the default logic, parasites emerge gradually. This add-on replaces that with meteorite falls: a fall brings the infection to the surface and releases dangerous parasites that spread quickly across the area. The first day has a 25% chance of a meteorite event, and after the first fall further events keep occurring.
Falls before day 7 happen only at night. The chance rises on day 7 until it reaches 100%, so a meteorite fall always happens that day. The mod needs Scape and Run: Parasites to run, and it is meant to be used with the Scape Run addon. It requires both client and server, so the server and every player need it. Files are published for Forge, for 1.12.2 only, with 1.10.7 as the latest build from 2026-05-24 on the beta channel. The code is not open source and is covered by All rights reserved.
Key features
Meteorite-triggered infection
Infections start from meteorite falls on the surface instead of spreading gradually from the start of the world.
Scheduled first events
The first day has a 25% chance of an event, and falls before day 7 occur only at night.
Day 7 fall
The chance of a meteorite fall reaches 100% on day 7, so that day always has one.
Repeated events
After the first fall, further meteorite events keep occurring, and a zero-event setting is available.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Changing the infection pattern
Players who want outbreaks to arrive suddenly, instead of growing slowly, can run the mod to make falls the source of parasites.
Pairing with the Scape Run addon
Server owners who run the Scape Run addon can use this mod to match the meteorite timing it expects.
How it compares
Scape and Run: Parasites The Twilight Forest is an add-on for Forge 1.12.2 that is also client and server and under All rights reserved, so it changes the setting rather than the infection timing. Scape and Run Parasites Addon: Cotesia Glomerata uses the same loader, version and environment, and is not open source. Meteorit [WB] is a different mod: it targets 1.20.1 on Forge and is licensed under Creative Commons Attribution 4.0.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Scape and Run: Parasites Meteorite | Forge | 1.12.2 | Client and server | 2026-05-24 |
| [SRPT]Scape and Run: Parasites The Twilight Forest | Forge | 1.12.2 | Client and server | 2026-06-22 |
| Scape and Run Parasites Addon: Cotesia Glomerata | Forge | 1.12.2 | Client and server | 2025-06-08 |
| Meteorit [WB] | Forge | 1.20.1 | Client and server | 2026-01-03 |
Questions
Does Scape and Run: Parasites Meteorite need another mod?
Does the server need this mod?
Which game versions does this mod support?
In the catalog
Scape and Run: Parasites Meteorite is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 2,920 mods support Minecraft 1.12.2.
More from Energon
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What the author says
This addon for Scape and Run: Parasites drastically changes the way infections originate in your world. Instead of the usual gradual emergence of parasites, infection is triggered by the fall of a meteorite. When the meteorite falls to the surface, it brings the infection to the surface, releasing dangerous parasites…
Official listing
- Modrinth page
- modrinth.com/mod/scape-and-run-parasites-meteorite
- Owner
- Energon
- Published
- 2024-10-19
- Updated on Modrinth
- 2026-05-24
- Facts verified
- 2026-10-15
