ModsFinder

The Hordes

by Smileycorp

Nightly monster hordes assault a player's base in waves, and a zombie bite can spread an infection that turns players and horses into zombies.

ForgeNeoForgeClient and serverGNU Lesser General Public License v2.1 onlyOpen source1.12.2 – 1.21.1

What it does

On configurable nights, hordes of monsters attack a base in waves between midnight and morning. The mobs that appear and the times they spawn can be set in the config. Horses and players can catch an infection after a zombie hits them; the infection turns them into zombies after five minutes or kills them outright. A player who dies from it leaves a zombie copy of themselves carrying their items, or a drowned copy when underwater. A golden apple cures the infection by default, and the cure item can be changed to any consumable, though a cured infection cannot be reversed back to a zombie.

The mod is a Forge and NeoForge mod with files for 1.12.2, 1.16.5, 1.18, 1.18.2, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.21 and 1.21.1 across twelve release versions, covering 1.12.2 – 1.21.1. A server running it needs every connecting player to have it too. Atlas Lib and Oceanic Expanse are required, and Game Stages and Just Enough Items (JEI) are optional. The mod is open source under the GNU Lesser General Public License v2.1 only. It is required by ZVIAM and zombiesbetter.

Key features

  1. Scheduled monster hordes

    Waves of monsters attack a base during configured nights, from midnight until morning.

  2. Zombie infection

    Hits from zombies can infect players and horses, leading to death or conversion after five minutes.

  3. Zombie player copies

    A player who dies from infection spawns a zombie version of themselves holding all their items.

  4. Villager infection

    An optional setting extends the infection to villagers, and their zombie forms cannot be cured.

  5. Custom zombie variants

    Zombified forms of other mods' mobs can be added through the config, with custom textures supported for similar mobs.

Compatibility

Latest build for each game version and loader.

1.21.x2 of 2 versions with builds
1.21.1Not available1.21.1-1.6.3f
1.21Not available1.21-1.6.1b
1.20.x2 of 2 versions with builds
1.20.11.20.1-1.6.3g1.20.1-1.6.3g
1.201.20.1-1.5.01.20.1-1.5.0
1.19.x4 of 4 versions with builds
1.19.41.19.4-1.5.4Not available
1.19.31.19.3-1.1.5eNot available
1.19.21.19.2-1.5.4Not available
1.19.11.19.2-1.5.4Not available
1.18.x2 of 2 versions with builds
1.18.21.18.2-1.5.4Not available
1.181.2.1Not available
1.16.x1 of 1 version with builds
1.16.51.16.5-1.1.5cNot available
1.12.x1 of 1 version with builds
1.12.21.12.2-1.6.3eNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Atlas LibA library for shared code between minecraft mods.
Required
Oceanic ExpanseA 1.12.2 mod that backports many ocean-based features from 1.13+ and adds more new custom content!
Required

Optional 2

Just Enough Items (JEI)View Items and Recipes
Optional
Game StagesAn API for adding stages, for modpacks and other mods to use!
Optional

Required by 2 mods

How it compares

Full comparison

Undead Nights - Zombie Horde Nights / Hordes is a Fabric, Forge and NeoForge mod for 1.18.2 – 26.3, under All rights reserved and not open source. Mebahel's Zombie Horde covers 1.19.2 – 1.21.3 on Fabric, Forge, NeoForge and Quilt, under All rights reserved and not open source. Zombie Invasion is server required with client optional for 1.21 – 1.21.4, under the CC0 1.0 Universal license, which is not open source. The Hordes requires both sides, while these alternatives differ in loaders, version range and license.

ModLoadersGame versionsEnvironmentUpdated
The HordesForge and NeoForge1.12.2 – 1.21.1Client and server2026-09-09
Undead Nights - Zombie Horde Nights / HordesFabric, Forge and NeoForge1.18.2 – 26.3Client and server2026-09-30
Mebahel's Zombie HordeFabric, Forge, NeoForge and Quilt1.19.2 – 1.21.3Client and server2026-10-05
Zombie InvasionFabric, Forge, NeoForge and Quilt1.21 – 1.21.4Server required, client optional2025-03-18

Questions

Does The Hordes need Atlas Lib?

Yes. Atlas Lib is a required dependency, and Oceanic Expanse must also be installed for the mod to run.

Does the server need The Hordes?

Yes. The server and every player need the mod installed.

Which loaders does The Hordes support from 1.21?

From 1.21 onward the mod supports only NeoForge, while Forge files are published for 1.20.1 and earlier.

In the catalog

The Hordes is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from Smileycorp

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What the author says

This mod will only support Neoforge instead of forge in 1.21 + On a configurable nights hordes of monsters will attack your base in waves from midnight until morning, with the encounterable mobs and times of day also being configurable.
Smileycorp, on the Modrinth page

Official listing

Owner
Smileycorp
Published
2023-01-14
Updated on Modrinth
2026-09-09
Facts verified
2026-10-15

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