Squid No Glitch
by SteveKunG
Squid No Glitch fixes several vanilla bugs with squids, covering movement desync, levitation, slow falling, stuck squids and movement after distance.
What it does
The mod changes how squids move in vanilla Minecraft. A check on the client stops movement from falling out of sync, which addresses several bug reports. Squids also receive the slow falling movement vector and reset their fall distance, and their downward speed is capped at 0.15 so they stop sticking to land. Squids that a player has moved away from resume movement when the player is far off, because the inactivity check that blocked it is removed.
The mod requires UniMixins on every loader. Files are published for Fabric, Forge, NeoForge and Quilt across 25 release versions, and the code is open source under the MIT License. Either side can run it, and neither the server nor the client needs it.
Key features
Movement desync fix
A client-side check prevents squid movement from falling out of sync with the server.
Slow falling and fall distance
Squids use the slow falling movement vector and reset their fall distance after it applies.
Land-stuck fix
Downward movement is capped so squids no longer become stuck on land.
Distance movement restore
Squids resume movement when the player is far from them, instead of staying idle.
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x10 of 10 versions with builds
1.20.x4 of 4 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.12.x1 of 1 version with builds
1.7.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Servers with squid farms
Server owners who keep squids in water areas can use the fixes to reduce stuck or frozen squids.
Who it’s for: Players and server owners who notice squids freezing, sticking to land or desyncing, and want the vanilla behavior corrected without changing other mobs.
How it compares
No Squid is a server-side mod with All rights reserved, published for 1.13 – 1.21.11, so players who want squids removed use it instead. Squid Ink Effects is server-required with client optional, open source under the GNU General Public License v3.0 only, and covers 1.21.5 – 26.3, while Squid No Glitch is open source under the MIT License and covers 1.7.10 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Squid No Glitch | Fabric, Forge, NeoForge and Quilt | 1.7.10 – 26.3 | Client or server, optional | 2026-09-25 |
| No Squid ❌ | Fabric, Forge, NeoForge and Quilt | 1.13 – 1.21.11 | Server required, client optional | 2025-11-28 |
| Squid Ink Effects | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 26.3 | Server required, client optional | 2026-10-07 |
Questions
Does Squid No Glitch need UniMixins?
Does Squid No Glitch have to be on the server?
Which game versions does Squid No Glitch support?
In the catalog
Squid No Glitch is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from SteveKunG
Similar mods
What the author says
Support with Minecraft 1.18.2-1.20.x for Fabric (Quilt maybe?)/Forge
Official listing
- Modrinth page
- modrinth.com/mod/squid-no-glitch
- Owner
- SteveKunG
- Published
- 2023-10-15
- Updated on Modrinth
- 2026-09-25
- Facts verified
- 2026-10-15
