ModsFinder

Save State

by ThePotatoArchivist

Save State lets a single-player world keep save points, so a death can send the player back to the last point they chose, much like classic game save systems.

FabricClient and serverMIT LicenseOpen source1.21.1 – 26.3

What it does

The mod is Fabric-only and adds a classic game-style save state to a world. Players create a save point, and when they die the game reloads that save instead of simply respawning them, which rewinds time to the moment the point was taken. The mod is client and server, and it requires Fabric API on the same loader.

Save points work only in singleplayer, because the author did not find a sound way to handle save states for several players at once. A savepoint-style design that works in multiplayer is listed as a separate idea. The mod also manipulates and deletes world files, so the author recommends keeping a backup of the world before use, since a mistake could delete or corrupt it.

Files cover 1.21.1, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3, with the latest build 1.0.0+mc26.1 for 26.3 on the alpha channel. The project is open source under the MIT License, and the source code and issue tracker are public.

Key features

  1. Save points on death

    A death reloads the saved world state, so the player returns to the moment the save point was made.

  2. Classic save-state style

    The save system follows the pattern of older games, where progress is kept as explicit save points.

  3. Respawn handling

    Setting a spawn bed or respawn anchor works differently from vanilla, since the save point replaces the usual respawn.

  4. Singleplayer only

    Save points are limited to one player because multiplayer save states were not solved by the author.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.x5 of 5 versions with builds
26.31.0.0+mc26.1
26.21.0.0+mc26.1
26.1.21.0.0+mc26.1
26.1.11.0.0+mc26.1
26.11.0.0+mc26.1
1.21.x4 of 4 versions with builds
1.21.111.0.0+mc1.21.10
1.21.101.0.0+mc1.21.10
1.21.91.0.0+mc1.21.10
1.21.11.0.0+mc1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Rewinder is Fabric-only for 1.21.10 – 26.1.2 and client and server, but it is closed source under All rights reserved. Bad Respawn is Fabric-only for 1.20.6 – 1.21, client and server, and open source under the MIT License, changing how respawn works rather than reloading a save. Death Rewind covers Fabric, Forge and NeoForge for 1.20 – 26.2, client and server, and is open source under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Save StateFabric1.21.1 – 26.3Client and server2026-03-25
RewinderFabric1.21.10 – 26.1.2Client and server2026-07-12
Bad RespawnFabric1.20.6 – 1.21Client and server2024-08-03
Death RewindFabric, Forge and NeoForge1.20 – 26.2Client and server2026-08-20

Questions

Does Save State need Fabric API?

Yes. Fabric API is a required dependency, and Save State itself is published for Fabric only.

Can Save State be used on a multiplayer server?

No. Save points are designed for singleplayer, since the author has no method yet for save states shared by several players.

Should a world be backed up before using Save State?

Yes. The mod deletes and manipulates world files, and the author advises a world backup in case something goes wrong.

In the catalog

Save State is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Adds a classic game-style save state. When you set your spawn (at a bed or respawn anchor), a save is created, and when you die, instead of respawning it reloads that save as if time rewound. ⚠️ Warning: The mod deletes and manipulates files. I do not recommend using this on a world you care about, in case something…
ThePotatoArchivist, on the Modrinth page

Official listing

Owner
ThePotatoArchivist
Published
2025-08-30
Updated on Modrinth
2026-03-25
Facts verified
2026-10-15

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