ModsFinder

Sable: Far and Wide (Create Aeronautics)

by BlockCrafterJ

Sable: Far and Wide keeps large ships built with Sable loaded and simulated at greater distances, so they do not vanish while the player is away.

NeoForgeServer-side onlyMIT LicenseOpen source1.21.1

What it does

By default Sable only loads ships and sublevels inside the chunks near a player, and unloads the rest once they leave simulation distance. This mod changes that behaviour, so a ship stays loaded and simulated even when its parts reach past the usual limits. Sable: Far and Wide requires Sable and runs on the server alone, with the MIT License covering its open source code. Files are published for NeoForge 1.21.1 only.

Key features

  1. Larger ships stay loaded

    Ships built larger than the default limits remain loaded, instead of disappearing early when the player moves away.

  2. Distance-based unloading

    Only chunks outside the simulation distance are unloaded, while the centre chunk of each sublevel stays active.

  3. Entities on distant ships

    Entities aboard a ship are kept with it, so they are not unloaded while the ship itself is still simulated.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

SableA library mod for interactive moving block structures, or "sub-levels"
Required

How it compares

Full comparison

Sable: Maced is also server-side only and open source, released under the GNU General Public License v3.0 only, with files for 1.21.1. Scalable Sables is a client and server mod with All rights reserved and files for 1.21.1 – 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
Sable: Far and Wide (Create Aeronautics)NeoForge1.21.1Server-side only2026-05-23
Sable: MacedNeoForge1.21.1Server-side only2026-08-17
Scalable SablesNeoForge1.21.1 – 1.21.11Client and server2026-09-28

Questions

Does Sable: Far and Wide need Sable installed?

Yes. Sable is a required dependency, so it must be present on the server next to this mod.

Which side does Sable: Far and Wide need to run on?

Only the server needs it. Players join without installing anything.

In the catalog

Sable: Far and Wide (Create Aeronautics) is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

By default, Sable only loads ships/sublevels when all sublevel chunks are in fully loaded chunks (with simulation), and unloads them when any sublevel chunk is not in a fully loaded chunk. This can lead to ships disappearing early when it would be preferable for them to not be. With this mod, Sable now loads…
BlockCrafterJ, on the Modrinth page

Official listing

Owner
BlockCrafterJ
Published
2026-05-23
Updated on Modrinth
2026-05-23
Facts verified
2026-10-15

Tags