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Scalable Sables

by Atomic-Mods

Scalable Sables lets players resize Sable ships and glue two of them together at chosen connection points, a feature aimed at high detail builds.

NeoForgeClient and serverAll rights reserved1.21.1 – 1.21.11

What it does

Scalable Sables extends Sable, the ship physics library it requires to run. Players hold a scale tool, look at a ship and adjust its size with the mouse wheel. Connecting two ships works by right clicking the first with the main hand and then the second. A standard 3x3 grid appears to select a connection point on each ship, and the number of points can be changed in the GUI. The same grid opens with the Scale Wrench, and after two ships are attached, scrolling rotates the one that is attached.

The mod is at an early stage: it currently ships three items, of which only one is working. The rotation angle of an attached ship is set through the GUI. Files target 1.21.1 – 1.21.11, the 1.21.11 build is the latest, and the environment is client and server, so the server and every player need the mod. It is released under All rights reserved, so it is not open source.

Key features

  1. Ship scaling

    A hand scroll resizes a Sable ship as the player looks at it, with the mouse wheel controlling the amount.

  2. Ship connections

    Two ships are joined by picking connection points on a 3x3 grid, so the parts stay attached as one structure.

  3. Adjustable connection points

    The number of connection points on the grid is set in the GUI, which allows finer or coarser joins.

  4. Rotation after connecting

    Once two ships are connected, scrolling the mouse rotates the attached ship, and the angle can be set in the GUI.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.110.1.2-debug
1.21.100.1.2-debug
1.21.90.1.2-debug
1.21.80.1.2-debug
1.21.70.1.2-debug
1.21.60.1.2-debug
1.21.50.1.2-debug
1.21.40.1.2-debug
1.21.30.1.2-debug
1.21.20.1.2-debug
1.21.10.1.2-debug
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

SableA library mod for interactive moving block structures, or "sub-levels"
Required

Use cases

High detail builds

Large ships built from many parts can be assembled piece by piece, with each joint placed on a chosen point.

Who it’s for: Players who build ships with Sable and want to scale or join them. Server owners need the mod installed on the server for the connection tools to work.

Questions

Does Scalable Sables need Sable to run?

Yes. Sable is a required dependency, so it must be installed alongside Scalable Sables.

Do both the server and players need Scalable Sables?

Yes. Every player and the server need a copy of the mod.

Which game versions does Scalable Sables support?

Files cover 1.21.1 – 1.21.11, and the latest build is 0.1.2-debug for 1.21.11, published 2026-09-28.

More from Atomic-Mods

All projects

What the author says

Simply scale or wierdly glue together your sable ships, especially usefull for high detail builds. There are currenlty 3 items with one not working.
Atomic-Mods, on the Modrinth page

Official listing

Owner
Atomic-Mods
Published
2026-08-10
Updated on Modrinth
2026-09-28
Facts verified
2026-10-15