RPG Damage Overhaul(RPGDO)
by httpedor
RPG Damage Overhaul replaces the vanilla damage system, so that each hit carries a damage type with its own passive effects.
What it does
Attacks in RPG Damage Overhaul are split into damage types, and each type brings its own passive behavior. Mobs and players can carry resistances or vulnerabilities to specific types, which changes how fights play out compared with the default damage model. The mod adds tagged weapon support for BetterCombat, including attack animations that deal blunt, slash or pierce damage as configured.
The mod works with a long list of content mods, among them Alex's Caves, Alex's Mobs, Ars Nouveau addons, Iron's Spells 'n Spellbooks addons, Bosses of Mass Destruction, Cataclysm, Enemy Expansion, Mowzie's Mobs and several others. Support depends on each mod's entities and items being tagged with the appropriate damage types, and the list names some mods whose support is outdated. The optional AttributeSetter dependency is needed for most of the compatible mods.
Installed on a server, the mod applies its damage rules to every player and mob. Clients need it too, so both sides run the same damage model. The code is open source under the GNU General Public License v3.0 only, and the project has a public source repository, issue tracker and wiki.
Key features
Damage types with passives
Each damage type comes with a passive effect, so hits differ in more than their numbers.
Resistances and vulnerabilities
Mobs can resist or be weak to particular damage types, which shapes how players choose weapons.
BetterCombat weapon support
Weapons and attack animations from BetterCombat are assigned blunt, slash or pierce damage through configuration.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 1
How it compares
More RPG Library is a Fabric, Forge and NeoForge library mod that is open source under the MIT License, published for 1.20.1 – 1.21.1 and run by client and server. Alex's Mobs Continued covers 1.20.1 – 26.3 on the same loaders and is open source under the GNU General Public License v3.0 only. Cataclysm & BetterCombat - Compatibility is a Forge and NeoForge mod that needs the server, with a client optional, and is All rights reserved, not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RPG Damage Overhaul(RPGDO) | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-08-31 |
| More RPG Library | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-11 |
| Alex's Mobs Continued | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-09-18 |
| Cataclysm & BetterCombat - Compatibility | Forge and NeoForge | 1.20.1 – 1.21.1 | Server required, client optional | 2025-12-18 |
Questions
Does RPG Damage Overhaul need AttributeSetter?
Which loaders does RPG Damage Overhaul support?
Do server owners need to install the mod?
In the catalog
RPG Damage Overhaul(RPGDO) is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from httpedor
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What the author says
Support for bettercombat included! Specific attack animations are configured to deal the correct type of damage(blunt, slash, pierce). The mod comes with support for all standard BetterCombat animations, all items correctly tagged(swords, axes, pickaxes, hammers, etc etc), and the mods listed below(some of these mods…
Official listing
- Modrinth page
- modrinth.com/mod/rpgdo
- Owner
- httpedor
- Published
- 2024-07-15
- Updated on Modrinth
- 2026-08-31
- Facts verified
- 2026-10-15
