Relics in Chaos
by Yoshi01111
Relics in Chaos adds a set of unique weapons for Forge on Minecraft 1.20.1, each with its own combat mechanic built around blood, growth, whip reach or dashing.
What it does
The mod's weapons are the main content. A small purple blade grows longer while the right-click action is held and performs a slash when released, with damage that scales to the length of the blade. A fleshy claymore fills a blood bar each time it kills an enemy; blood replaces durability, and a sneak right-click into a block can negate incoming attacks at the cost of blood, which opens a blood rush state that makes the wielder faster and stronger and grants lifesteal on kills.
Several weapons are gated behind the mod's progression. The Evergrowing Gems are found in ancient cities, suspicious sand and gravel, desert wells and pyramids, and the Eon Infusion comes from ancient cities as well. Spawners in dungeons, woodland mansions, nether fortresses and igloos supply other inputs. The mod lists six nearly complete weapons and two still in progress. Recipes are shown precisely through Enough Items.
Relics in Chaos requires playerAnimator. Better Combat and Model Gap Fix are optional dependencies. Installation covers the server and each player's game. The code is under the Apache License 2.0, and the project is not open source as a whole. Files are published for Forge on 1.20.1 only, with 0.2.4 as the latest beta file, dated 2025-01-05.
Key features
Growing purple blade
A small blade extends the longer the attack button is held, and damage scales with its length when released.
Blood-driven claymore
Kills fill a blood bar that replaces durability, and blood is spent on a block that negates incoming attacks.
Blood rush state
Spending blood enters a rush state that increases speed and strength and adds lifesteal on kills.
Sculkborn whip
Hits spread a Vibration effect, and a right-click launch grabs or knocks back mobs and can deflect projectiles.
Cloudy lance
Hitting a mob builds motion for a charged dash that carries the wielder through mobs and grants immunity to fall damage.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
How it compares
Relic Mod is a server-side only Forge mod for 1.20.1 under All rights reserved, so only the server needs it. Relic Of Nowruz is a client-side only Forge mod for 1.20.1 under the Apache License 2.0, and it is not open source. Cursed Relics: Unbound is a client and server Forge mod for 1.20.1 under All rights reserved, and it requires both sides like this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Relics in Chaos | Forge | 1.20.1 | Client and server | 2025-01-05 |
| Relic Mod | Forge | 1.20.1 | Server-side only | 2024-09-25 |
| Relic Of Nowruz | Forge | 1.20.1 | Client-side only | 2025-03-28 |
| Cursed Relics: Unbound | Forge | 1.20.1 | Client and server | 2024-01-16 |
Questions
Does Relics in Chaos need playerAnimator?
Does the server need Relics in Chaos?
Where can the Evergrowing Gems be found?
In the catalog
Relics in Chaos is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Yoshi01111
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What the author says
There are currently 6 almost complete weapons and 2 WIP weapons A small purple blade with a hidden potential. When holding rightclick, the sword will grow longer and longer until you release the button, on release you will perform a slash with damage and range according to the length of the blade.
Official listing
- Modrinth page
- modrinth.com/mod/relic-in-chaos
- Owner
- Yoshi01111
- Published
- 2024-12-19
- Updated on Modrinth
- 2025-01-05
- Facts verified
- 2026-10-15
