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Roudey's Re:Enchanting

by Roudey

Roudey's Re:Enchanting reworks the enchanting table so that bookshelves, hoppers and the experience cost all change how enchanting works.

FabricForgeNeoForgeQuiltServer required, client optionalMIT LicenseOpen source1.21.6 – 1.21.10

What it does

Enchanting tables read two kinds of bookshelf. Normal bookshelves give a random enchantment from a list, while chiseled bookshelves holding enchanted books within range let the table try to apply those enchantments to the item. The experience cost rises with the number of enchanted books on the nearby shelves, and a normal bookshelf adds one point to that count. Where the cost is too high, a player can fill the shelves with more enchanted books or use normal bookshelves instead.

Hoppers interact with the table in both directions. A hopper facing down into the table places an enchantable item in it, and a hopper below the table takes items out, since the table outputs a redstone signal. That lower hopper stays locked until the item has been enchanted. The mod also shows the cost when a player holds lapis in the main hand. It is installed on the server and does not need to be on every player's client, since players can join without it.

The mod is published for Fabric, Forge, NeoForge and Quilt, and also as a data pack, across 5 release versions, 1.21.6 – 1.21.10, under the MIT License. Its source code and issue tracker are public.

Key features

  1. Chiseled bookshelf enchanting

    Enchanted books stored in chiseled bookshelves near the table are offered to the enchanting process.

  2. Random enchantments from normal shelves

    Normal bookshelves produce a random enchantment picked from a set list.

  3. Experience cost from nearby books

    The cost follows a graph that grows with the enchanted books within range, and normal bookshelves count one point each.

  4. Hopper automation

    A hopper above the table can place enchantable items into it, and a hopper below can take them out once enchanting is done.

Compatibility

Latest build for each game version and loader.

1.21.101.2+mod1.2+mod1.2+mod1.2+mod
1.21.91.2+mod1.2+mod1.2+mod1.2+mod
1.21.81.1+mod1.1+mod1.1+mod1.1+mod
1.21.71.1+mod1.1+mod1.1+mod1.1+mod
1.21.61.1+mod1.1+mod1.1+mod1.1+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Chiseled Enchanting is server-side only and open source under the MIT License, with files for Fabric and Quilt covering 1.19.3 – 1.21.1, so it lacks the Forge and NeoForge builds. Immersive Enchanting is open source under the GNU General Public License v3.0 only, runs on Forge and NeoForge, and needs both the client and the server, with files for 1.20.1 – 26.1.2. Enchanting System Rework runs on Fabric and needs the client and server together, under the Apache License 2.0, for 1.21.10 – 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
Roudey's Re:EnchantingFabric, Forge, NeoForge and Quilt1.21.6 – 1.21.10Server required, client optional2025-10-25
Chiseled EnchantingFabric and Quilt1.19.3 – 1.21.1Server-side only2024-10-02
Immersive EnchantingForge and NeoForge1.20.1 – 26.1.2Client and server2026-09-17
Enchanting System ReworkFabric1.21.10 – 1.21.11Client and server2026-03-14

Questions

Does Roudey's Re:Enchanting need to be installed on the client?

No. The server requires the mod and the client is optional, so players can join a server running it without installing it.

Which loader should a server use for Roudey's Re:Enchanting?

Files are published for Fabric, Forge, NeoForge and Quilt, each with version 1.2+mod for 1.21.10 as the latest build.

Why does the experience cost change?

The cost depends on the enchanted books in chiseled bookshelves and the normal bookshelves within range of the table, so adding or removing books changes it.

In the catalog

Roudey's Re:Enchanting is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 15,569 mods support Minecraft 1.21.10.

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What the author says

Enchanting tables can now use both normal and chiseled bookshelves when enchanting. Using normal bookshelves can grant a random enchantment from a set list of enchantments. If any chiseled bookshelves with enchanted books are within range of the enchanting table, it will try to apply those enchants first. The xp cost…
Roudey, on the Modrinth page

Official listing

Owner
Roudey
Published
2025-08-23
Updated on Modrinth
2025-10-25
Facts verified
2026-10-15

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