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Immersive Enchanting

by alfino

Immersive Enchanting replaces the vanilla enchanting process with a skill-tree GUI in which players pay materials instead of experience levels to choose enchantments.

ForgeNeoForgeClient and serverGNU General Public License v3.0 onlyOpen source1.20.1 – 26.1.2

What it does

Enchantments are chosen through a new skill-tree based enchanting interface. The cost is paid in materials gathered while exploring rather than in levels, and the mod removes the XP cost of the enchanting process entirely. Anvil costs are heavily reduced and rise less steeply as enchantments are added to gear, so repeated work on the same item stays manageable. Higher tier enchantments are locked behind more difficult steps, which keeps exploration rewarding.

Enchanted books become unnecessary because the new interface covers their role, and the mod cannot obtain enchanted books from the enchanting table. Chiseled bookshelves and Ancient Books, which appear in loot chests, open access to new enchantments. Mending is off by default, and enabling it through the config adds a chance for Ancient Books to spawn with that enchantment. The mod requires AlfinoLib, which must be installed alongside it. Immersive Enchanting runs on client and server, so the server and every player need it. It is open source under the GNU General Public License v3.0 only, and files cover 1.20.1, 1.21.1, 26.1, 26.1.1 and 26.1.2.

Key features

  1. Skill-tree enchanting GUI

    Enchantments are selected from a skill-tree style screen that replaces the vanilla enchanting table interface.

  2. Material-based costs

    Enchanting consumes materials instead of experience levels, so exploration supplies the cost.

  3. Reduced anvil costs

    Anvil costs are lowered and grow more slowly as enchantments accumulate on gear.

  4. Per-world configuration

    Settings such as mending availability can be changed through the config on a world-by-world basis.

Compatibility

Latest build for each game version and loader.

26.1.2Not available6.0.1
26.1.1Not available6.0.1
26.1Not available6.0.1
1.21.1Not available6.0.1
1.20.16.0.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

AlfinoLibLibrary for networking and datapacks across Forge and NeoForge.
Required

Required by 2 mods

How it compares

Full comparison

Roudey's Re:Enchanting is a server-required mod with optional client support, under the MIT License and open source, for 1.21.6 – 1.21.10 on Fabric, Forge, NeoForge and Quilt. EnchantOnce is server-side only, uses a custom license and is not open source, for 1.20.1 – 26.3 on Forge and NeoForge. Penchant runs on client and server and is open source under the GNU Lesser General Public License v3.0 or later, for 1.21 – 26.3 on Fabric and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Immersive EnchantingForge and NeoForge1.20.1 – 26.1.2Client and server2026-09-17
Roudey's Re:EnchantingFabric, Forge, NeoForge and Quilt1.21.6 – 1.21.10Server required, client optional2025-10-25
EnchantOnceForge and NeoForge1.20.1 – 26.3Server-side only2026-10-07
PenchantFabric and NeoForge1.21 – 26.3Client and server2026-10-01

Questions

Does Immersive Enchanting require AlfinoLib?

Yes. AlfinoLib is a required dependency and must be installed with Immersive Enchanting.

Does the server need Immersive Enchanting?

Yes. Servers that run it need every player to install it too.

Which loaders does Immersive Enchanting support?

The mod has files for Forge and NeoForge across 1.20.1, 1.21.1, 26.1, 26.1.1 and 26.1.2.

How is mending enabled?

Mending is turned on through the config, and the server can change the setting for each world.

In the catalog

Immersive Enchanting is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 15,189 mods support Minecraft 26.1.2.

More from alfino

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What the author says

Immersive Enchanting reimagines and reworks the vanilla enchanting experience. Choose your enchantments through a new skill-tree based enchanting GUI! Use materials instead of levels to enchant The new enchanting GUI makes enchanted books obsolete. Now, you can choose your enchantments without annoying anvil level…
alfino, on the Modrinth page

Official listing

Owner
alfino
Published
2025-09-28
Updated on Modrinth
2026-09-17
Facts verified
2026-10-15

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