Random Placement
by FoxatMe
With Random Placement installed, hotbar blocks are chosen at random each time a player places one, without manual slot changes.
What it does
The client-side Fabric mod switches the selected hotbar slot automatically after each placement, so a player can build with mixed block types without touching the number keys. Each hotbar slot can be given its own chance of being picked, and a weighted placement system uses those chances to decide which block comes next.
A pattern-based placement mode lets players follow a repeating sequence rather than pure randomness, and a small overlay icon near the crosshair shows the block that will be placed. Rules and behavior can be adjusted in the config screen, which is reached through Mod Menu when that mod is present. Fabric API is required, while Cloth Config API and Mod Menu are optional.
Builds exist for 26.1 – 26.1.2 only, and the latest Fabric file, v26.1.1, targets 26.1.2 and was published on 2026-05-16. The mod is open source under the MIT License and runs on the client alone, so servers need nothing installed.
Key features
Random hotbar selection
After a block is placed, the selected hotbar slot changes to another filled slot picked at random.
Weighted slot chances
Each hotbar slot has an adjustable chance, and the weighted system uses those values when choosing the next block.
Pattern placement mode
Players can switch to a repeating placement pattern in place of fully random selection, for regular builds.
Crosshair overlay icon
A small icon near the crosshair displays which block the next placement will use.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Who it’s for: Players who build with several block types in survival or creative worlds, and players who want a faster way to alternate materials while placing them. The mod works in single-player and on multiplayer clients.
How it compares
Simple Block Randomizer is a Fabric client mod for 26.2 under the MIT License, and it is not open source in the catalog sense of this card. Texture Builder is a Fabric client mod for 26.2 – 26.3 under the MIT License, covering a wider range of builds. OC Random Block Placement is a Fabric client mod for 1.21.11 – 26.3 that is open source under the MIT License, so it reaches older versions than Random Placement. Each of these runs client-side only, as Random Placement does.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Random Placement | Fabric | 26.1 – 26.1.2 | Client-side only | 2026-05-16 |
| Simple Block Randomizer | Fabric | 26.2 | Client-side only | 2026-08-08 |
| Texture Builder | Fabric | 26.2 – 26.3 | Client-side only | 2026-10-13 |
| OC Random Block Placement | Fabric | 1.21.11 – 26.3 | Client-side only | 2026-10-08 |
Questions
Does Random Placement need Fabric API?
Must the server have Random Placement installed?
Can the placement settings be changed in game?
In the catalog
Random Placement is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from FoxatMe
Similar mods
What the author says
A lightweight client-side Fabric mod that automatically switches your hotbar slot after placing blocks. The mod is designed for fast building and random block placement patterns without manually changing slots.
Official listing
- Modrinth page
- modrinth.com/mod/random-placement
- Owner
- FoxatMe
- Published
- 2026-05-09
- Updated on Modrinth
- 2026-05-16
- Facts verified
- 2026-10-15
