Player Relay
by HintSystem
Player Relay lets a group of friends see each other's position, health and XP in-game, using relays that the group hosts itself.
What it does
Each player connects to a self-hosted relay and broadcasts a small set of status values: position, health and XP. Connected friends receive those values and can see them in the world, on a tracked-players map, or in a simple status view. Finding lost friends and checking whether a group is still together both rely on the same broadcast data.
The relay can be started by hand or set to launch automatically when the game starts. The mod works on vanilla servers as well, since the relay is a separate component and the game server is not modified. Waypoints can be shared with connected players, and optional support exists for Xaero's Minimap and Xaero's World Map. Problems can be reported through the project's GitHub Issues page.
Installation needs Fabric API and YetAnotherConfigLib (YACL) on the client. The mod is client-side only, so servers run without it, and it is released under the GNU Affero General Public License v3.0 only. The source code is public. Files are published for Fabric for six release versions, 1.21.6 – 1.21.11, with 1.5.1+1.21.11 for 1.21.11 as the latest file.
Key features
Status broadcast
Connected players send position, health and XP to the people they are linked with, through simple client-side relays.
Tracked players on the map
Players who share a relay appear as markers on the world map, so their current location is visible.
Waypoint sharing
Waypoints can be passed to players connected through the same relay.
Automatic relay start
The relay can be configured to start automatically whenever the game launches, instead of being started by hand.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 4
How it compares
XaeroShare is client-side only and open source under the MIT License, with files for 1.21.1 – 26.3, so it covers a wider version range than this mod. Handoff Relay runs on client and server, is not open source, and has files only for 1.21.11. MapSync is client-side only and open source under the GNU General Public License v3.0 only, with files for 1.21.11. Ping-a Thing is optional on client or server, is not open source and targets 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Relay | Fabric | 1.21.6 – 1.21.11 | Client-side only | 2026-06-21 |
| XaeroShare | Fabric | 1.21.1 – 26.3 | Client-side only | 2026-10-12 |
| Handoff Relay | Fabric | 1.21.11 | Client and server | 2026-06-18 |
| MapSync | Fabric | 1.21.11 | Client-side only | 2026-03-07 |
| Ping-a Thing | Fabric | 1.21.11 | Client or server, optional | 2026-03-09 |
Questions
Does Player Relay need Fabric API?
Does the server need Player Relay installed?
Can the relay start with the game?
Does Player Relay work with Xaero's maps?
In the catalog
Player Relay is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from HintSystem
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/player-relay
- Owner
- HintSystem
- Published
- 2025-08-27
- Updated on Modrinth
- 2026-06-21
- Facts verified
- 2026-10-15
