Player Distance Display
Player Distance Display shows the distance to other players on a Fabric client, so a player can read how far an opponent is while aiming.
What it does
The mod draws a HUD element that reports the distance to the nearest or targeted player, with precise numbers. Its author describes it as a way to see how far off an aim is, so a player can check a hit before swinging. Position and prefix or suffix text can be set for the readout, and the nearest player can be shown by name. Hit distance can be colored against an opponent.
Player Distance Display needs MidnightLib, which provides its configuration screen. It is published for Fabric only, across 11 release versions, and runs on the client alone, so servers do not install it. Its code is open source under the MIT License, and its source code and issue tracker are public. The latest Fabric file is 2.0 for 1.20.4, released on 2024-03-16.
Key features
Distance readout
A GUI element shows the distance to a player with precise numbers, indicating how far an aim lands from a target.
Position indicator
The readout's position on screen can be placed to suit the player's crosshair and other HUD elements.
Prefix and suffix text
Text can be added before or after the distance, and the nearest player's name can be shown with it.
Colored hit distance
The distance to an opponent can be colored so it stands out during a fight.
Gallery
Compatibility
Latest build for each game version and loader.
1.20.x5 of 5 versions with builds
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Aim practice
A player can measure how far a shot misses and adjust the aim using the numeric readout.
Minigame play
In minigames where players fight each other, the readout shows the distance to an opponent without a separate command.
Who it’s for: Players of PvP minigames and aim training who want a numeric distance readout on the HUD. Only the client needs the mod, so the server does not have to install it.
How it compares
Reach Display is also a client-side mod, released under All rights reserved and not open source, with Fabric, Forge, NeoForge and Quilt files for 1.17.1 – 26.2. Optimal Aim is Fabric-only, open source under the Apache License 2.0, and covers 1.19.3 – 26.3, so it targets a different range of versions from Player Distance Display. Quick Measure is a Fabric client mod for 1.20.1 alone, released under All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Distance Display | Fabric | 1.18.2 – 1.20.4 | Client-side only | 2024-03-16 |
| Reach Display | Fabric, Forge, NeoForge and Quilt | 1.17.1 – 26.2 | Client-side only | 2026-10-08 |
| Optimal Aim | Fabric | 1.19.3 – 26.3 | Client-side only | 2026-09-17 |
| Quick Measure | Fabric | 1.20.1 | Client-side only | 2025-05-09 |
Questions
Does Player Distance Display need MidnightLib?
Does the server need Player Distance Display?
Which game versions does Player Distance Display support?
Can the readout be configured?
In the catalog
Player Distance Display is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from Goobercorp Modding Industries
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What the author says
Remember the "Reach Display" from clients like lunar and feather? This is that mod, but on steroids! Now you don't have to hit the player to see your distance from them. You need midnightlib to configure this mod.
Official listing
- Modrinth page
- modrinth.com/mod/player-distance
- Owner
- Goobercorp Modding Industries
- Published
- 2023-07-18
- Updated on Modrinth
- 2024-03-16
- Facts verified
- 2026-10-15
