ModsFinder

Placeable Plants: Whitelisted

by joshieman

Placeable Plants: Whitelisted lets worldgen place plant blocks on the surfaces listed in a whitelist config, and it is a NeoForge fork of Placeable Plants.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

The mod controls which blocks plants may be placed on, using a filter mode set in the placeable-common.toml file inside the config folder. The filter is either a whitelist or a blacklist, and it decides the placement rules for both manual placement and world generation. Plants and foliage can be allowed onto non-traditional blocks through block tags.

Two separate lists cover the two cases. A placement whitelist or blacklist applies when a player places a plant by hand, and a worldgen blacklist controls where plants generate during world generation. Server owners who want to restrict or extend planting can change these lists without writing code.

The mod is a fork of Placeable Plants, which it expands. It runs on NeoForge only and is published for 1.21.1, with 1.0.0 as its single file, released on 2026-07-31. Client and server both need it, so the server and every player install it. The code is open source under the MIT License.

Key features

  1. Whitelist and blacklist filter

    A single setting chooses between a whitelist and a blacklist, which then governs plant placement rules.

  2. Manual placement rules

    The chosen filter applies when players place plants by hand, not only during generation.

  3. Worldgen blacklist

    A separate blacklist of block tags stops plants from generating on the listed blocks during world generation.

  4. Non-traditional placement

    Plants and foliage can be placed on blocks outside their usual surfaces, set through block tags.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Modpack planting rules

A modpack author can decide which blocks plants may sit on, keeping plant placement consistent with the pack's design.

Server world generation

A server owner can stop plants from generating on selected blocks while keeping the rest of the terrain unchanged.

Who it’s for: Server owners and modpack authors who want to control where plants can be placed and where they generate.

How it compares

Full comparison

Stick It! is a NeoForge mod for 1.21.1 under the MIT License and is open source, and it also runs on the client and server. Placeable Maps is a NeoForge mod for 1.21.1 under the MIT License and is open source, and it also runs on the client and server. Expanded Nature is a NeoForge mod for 1.21.1 that is not open source, released under the MIT License, and it also runs on the client and server.

ModLoadersGame versionsEnvironmentUpdated
Placeable Plants: WhitelistedNeoForge1.21.1Client and server2026-07-31
Stick It!NeoForge1.21.1Client and server2025-06-06
Placeable MapsNeoForge1.21.1Client and server2026-09-06
Expanded NatureNeoForge1.21.1Client and server2025-07-28

Questions

Does Placeable Plants: Whitelisted need to be installed on both sides?

Yes. Installation covers the server and each player's game.

Where are the placement rules stored?

They are stored in placeable-common.toml inside the config folder, where the filter mode and both block lists are set.

Is the mod available for other NeoForge versions?

The only published file targets 1.21.1, with version 1.0.0 released on 2026-07-31.

In the catalog

Placeable Plants: Whitelisted is one of 12,078 Decoration mods on ModsFinder, and one of 5,201 Decoration mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from joshieman

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What the author says

Allows players and woorld generatioon to place plants and foliage on non-traditioonal blocks This is a fork of Placeable Plants: Expanded by MacatMovie.
joshieman, on the Modrinth page

Official listing

Owner
joshieman
Published
2026-07-31
Updated on Modrinth
2026-07-31
Facts verified
2026-10-15

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