ModsFinder

Tidal Towns

by joshieman

Tidal Towns is a world generation mod that adds floating ocean villages built from driftwood, found in the vanilla deep ocean.

FabricForgeNeoForgeQuiltServer required, client optionalAll rights reserved1.19 – 26.3

What it does

Ocean villages generate in the vanilla deep ocean. Each one is made of driftwood pieces joined into a settlement that sits on the waves, with maps, farms, houses and a blacksmith among its buildings. Players can find one by exploring the ocean or by running the command /locate structure joshie:ocean village.

The structure is built from vanilla blocks and is delivered as a data pack, so a server can add it without any client-side content. Because it uses only vanilla blocks, vanilla clients can join a server that runs it. The mod is published for Fabric, Forge, NeoForge and Quilt, and Data pack is listed as a server platform. Files cover 1.19 – 26.3 across 29 release versions, and the latest file for every loader is 2.0+mod for 26.3, dated 2026-09-20.

The mod was first published on 2023-07-22 and last updated on 2026-09-20. It is released under All rights reserved and is not open source. The author states that the mod may be used in modpacks, videos, worlds and servers.

Key features

  1. Floating ocean villages

    Villages built from driftwood generate on the waves of the vanilla deep ocean, away from land-based settlements.

  2. Village buildings

    Each village includes maps, farms, houses and a blacksmith, so the settlement has working parts for exploration.

  3. Locate command

    The command /locate structure joshie:ocean village finds the nearest village, which helps players reach one without searching by hand.

  4. Vanilla block palette

    The structure uses only vanilla blocks, so vanilla clients can join a server that runs the data pack.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.32.0+mod2.0+mod2.0+mod2.0+mod
26.22.0+mod2.0+mod2.0+mod2.0+mod
26.1.22.0+mod2.0+mod2.0+mod2.0+mod
26.1.12.0+mod2.0+mod2.0+mod2.0+mod
26.12.0+mod2.0+mod2.0+mod2.0+mod
1.21.x12 of 12 versions with builds
1.21.112.0+mod2.0+mod2.0+mod2.0+mod
1.21.102.0+mod2.0+mod2.0+mod2.0+mod
1.21.92.0+mod2.0+mod2.0+mod2.0+mod
1.21.82.0+mod2.0+mod2.0+mod2.0+mod
1.21.72.0+mod2.0+mod2.0+mod2.0+mod
1.21.62.0+mod2.0+mod2.0+mod2.0+mod
1.21.52.0+mod2.0+mod2.0+mod2.0+mod
1.21.42.0+mod2.0+mod2.0+mod2.0+mod
1.21.32.0+mod2.0+mod2.0+mod2.0+mod
1.21.22.0+mod2.0+mod2.0+mod2.0+mod
1.21.12.0+mod2.0+mod2.0+mod2.0+mod
1.212.0+mod2.0+mod2.0+mod2.0+mod
1.20.x7 of 7 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Exploration in survival worlds

Players sailing the vanilla ocean can reach the floating villages as new points of interest.

Server-side additions

Server owners can install the data pack to add ocean villages without requiring players to install anything.

Who it’s for: Players who want more ocean content in vanilla-style worlds, and server owners who want to add villages to a server without requiring a client mod.

How it compares

Full comparison

The Ancient Towns is server-side and client-optional, released under All rights reserved, and published for 1.20.1 – 26.2. Towns and Towers uses the same loaders and client-optional environment, is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0, and is published for 1.18.2 – 26.3. Ocean Lily Pad Village requires the client and server to both run it, is licensed under All rights reserved, and is published for 1.20.1 – 26.3 on Fabric, Forge and NeoForge only.

ModLoadersGame versionsEnvironmentUpdated
Tidal TownsFabric, Forge, NeoForge and Quilt1.19 – 26.3Server required, client optional2026-09-20
The Ancient TownsFabric, Forge, NeoForge and Quilt1.20.1 – 26.2Server required, client optional2026-06-25
Towns and TowersFabric, Forge, NeoForge and Quilt1.18.2 – 26.3Server required, client optional2026-09-16
Ocean Lily Pad VillageFabric, Forge and NeoForge1.20.1 – 26.3Client and server2026-09-26

Questions

Does Tidal Towns need to be installed on the client?

No. Only the server needs the data pack, while either side can run the mod and players may join without it.

Which loaders does Tidal Towns support?

Files are published for Fabric, Forge, NeoForge and Quilt, and a data pack version is also available for server platforms.

Can Tidal Towns be used in a modpack or video?

The author states that the mod may be used in modpacks, videos, worlds and servers, although the license is All rights reserved.

In the catalog

Tidal Towns is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.

More from joshieman

All projects

Similar mods

What the author says

These crafty villagers have embarked on a new voyage: sailing the seas. You can now find ocean villages throughout the seas. They have maps, farms, houses, and even a blacksmith on these Tidal Towns. How do I find one? - Explore the ocean or use the command /locate structure joshie:ocean_village.
joshieman, on the Modrinth page

Official listing

Owner
joshieman
Published
2023-07-22
Updated on Modrinth
2026-09-20
Facts verified
2026-10-15

Tags