Towns and Towers
by Biban_Auriu
Towns and Towers adds reworked villages, pillager outposts and ships to newly generated chunks of a world, with structures that are more detailed than their vanilla versions.
What it does
The mod expands on village and outpost generation with new structures that spawn in newly generated chunks only. Many of them draw on real buildings and architectural styles, and the author reports over 50 structures. Structures use the tag set described in the author notes, so some can only be located with the mod installed. The author intends the mod to work alongside most world generation mods, while some features from other mods are not yet present.
Towns and Towers runs server-side and is required on the server, with client installation optional. For the 1.19.3 – 1.20.4 builds the pack depends on Cristel Lib, which also runs server-side. Builds are published for Fabric, Forge, NeoForge and Quilt, with a data pack version offered on Planet Minecraft. Creative Commons Attribution Non Commercial Share Alike 4.0 covers the mod, which is not open source.
Key features
Reworked villages
Village structures are more detailed than the vanilla versions while keeping the same general layout in the world.
Pillager outposts
New outposts add structures for pillager groups to occupy, replacing the vanilla outpost designs.
New ships
Ship structures are added to the world, giving additional locations to find while exploring.
Real-world inspiration
Many structures are based on real buildings or architectural styles.
Located with commands
Structures are found with the locate command, using the towns and towers structure names from the list supplied by the author.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x10 of 10 versions with builds
1.20.x5 of 5 versions with builds
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 2 mods
How it compares
Immersive structures is also server required with client optional, licensed under Creative Commons Attribution Non Commercial Share Alike 4.0, and published for 1.19 – 1.21.11. No More Pillager Outposts is server required with client optional, under the MIT License, for 1.18.2 – 1.21.1, and focuses only on outposts. Desert Pillager Wall runs client and server for 1.16.5 – 1.21.8 and is all rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Towns and Towers | Fabric, Forge, NeoForge and Quilt | 1.18.2 – 26.3 | Server required, client optional | 2026-09-16 |
| Immersive structures | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.21.11 | Server required, client optional | 2026-03-12 |
| No More Pillager Outposts | Fabric, Forge, NeoForge and Quilt | 1.18.2 – 1.21.1 | Server required, client optional | 2024-10-01 |
| Desert Pillager Wall | Fabric, Forge and NeoForge | 1.16.5 – 1.21.8 | Client and server | 2025-09-29 |
Questions
Does Towns and Towers need Cristel Lib?
Does the server need the mod, or do players?
Will existing terrain change after installing the mod?
Is Towns and Towers compatible with other world generation mods?
In the catalog
Towns and Towers is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
AS OF RIGHT NOW, TOWNS AND TOWERS IS AVAILABLE FOR BOTH FORGE AND FABRIC/QUILT, VERSIONS 1.18.2 AND 1.19.2 RESPECTIVELY. WORKS SERVERSIDE. FROM VERSION 1.19.3 AND ABOVE (ALL THE WAY TO 1.20.4), THE PACK IS DEPENDANT ON CRISTELLIB, STILL WORKING SERVERSIDE. Also available on Curse Forge, as well as on Planet Minecraft…
Official listing
- Modrinth page
- modrinth.com/mod/towns-and-towers
- Owner
- Biban_Auriu
- Published
- 2022-05-22
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
