ModsFinder

Towns and Towers

by Biban_Auriu

Towns and Towers adds reworked villages, pillager outposts and ships to newly generated chunks of a world, with structures that are more detailed than their vanilla versions.

FabricForgeNeoForgeQuiltServer required, client optionalCreative Commons Attribution Non Commercial Share Alike 4.01.18.2 – 26.3

What it does

The mod expands on village and outpost generation with new structures that spawn in newly generated chunks only. Many of them draw on real buildings and architectural styles, and the author reports over 50 structures. Structures use the tag set described in the author notes, so some can only be located with the mod installed. The author intends the mod to work alongside most world generation mods, while some features from other mods are not yet present.

Towns and Towers runs server-side and is required on the server, with client installation optional. For the 1.19.3 – 1.20.4 builds the pack depends on Cristel Lib, which also runs server-side. Builds are published for Fabric, Forge, NeoForge and Quilt, with a data pack version offered on Planet Minecraft. Creative Commons Attribution Non Commercial Share Alike 4.0 covers the mod, which is not open source.

Key features

  1. Reworked villages

    Village structures are more detailed than the vanilla versions while keeping the same general layout in the world.

  2. Pillager outposts

    New outposts add structures for pillager groups to occupy, replacing the vanilla outpost designs.

  3. New ships

    Ship structures are added to the world, giving additional locations to find while exploring.

  4. Real-world inspiration

    Many structures are based on real buildings or architectural styles.

  5. Located with commands

    Structures are found with the locate command, using the towns and towers structure names from the list supplied by the author.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.31.13.12Not available1.13.121.13.12
26.21.13.11Not available1.13.111.13.11
26.1.21.13.11Not available1.13.111.13.11
26.1.11.13.11Not available1.13.111.13.11
26.11.13.11Not available1.13.111.13.11
1.21.x10 of 10 versions with builds
1.21.111.13.9Not available1.13.91.13.9
1.21.101.13.7Not available1.13.7Not available
1.21.81.13.5Not available1.13.5Not available
1.21.71.13.5Not available1.13.5Not available
1.21.61.13.5Not available1.13.5Not available
1.21.51.13.5Not available1.13.5Not available
1.21.41.13.5Not available1.13.5Not available
1.21.31.13.3Not available1.13.3Not available
1.21.11.13.11Not available1.13.111.13.11
1.211.13.2Not available1.13.2Not available
1.20.x5 of 5 versions with builds
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Cristel LibA Library mod for easy structure config and runtime datapacks.
Required

Required by 2 mods

How it compares

Full comparison

Immersive structures is also server required with client optional, licensed under Creative Commons Attribution Non Commercial Share Alike 4.0, and published for 1.19 – 1.21.11. No More Pillager Outposts is server required with client optional, under the MIT License, for 1.18.2 – 1.21.1, and focuses only on outposts. Desert Pillager Wall runs client and server for 1.16.5 – 1.21.8 and is all rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Towns and TowersFabric, Forge, NeoForge and Quilt1.18.2 – 26.3Server required, client optional2026-09-16
Immersive structuresFabric, Forge, NeoForge and Quilt1.19 – 1.21.11Server required, client optional2026-03-12
No More Pillager OutpostsFabric, Forge, NeoForge and Quilt1.18.2 – 1.21.1Server required, client optional2024-10-01
Desert Pillager WallFabric, Forge and NeoForge1.16.5 – 1.21.8Client and server2025-09-29

Questions

Does Towns and Towers need Cristel Lib?

The 1.19.3 – 1.20.4 builds depend on Cristel Lib, which must be installed next to the mod. Other versions in the supported range are published without that dependency.

Does the server need the mod, or do players?

Server-side installation is what matters: the server needs the mod, while client installation stays optional. Players can join without it for the server-side structures.

Will existing terrain change after installing the mod?

No. The new structures only spawn in newly generated chunks, so areas already loaded or generated keep their original layout.

Is Towns and Towers compatible with other world generation mods?

The author states it should work with most world generation mods and with mods that add new structures or villages. Some features from other mods are not yet included, and the author plans to address them over time.

In the catalog

Towns and Towers is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.

Similar mods

What the author says

AS OF RIGHT NOW, TOWNS AND TOWERS IS AVAILABLE FOR BOTH FORGE AND FABRIC/QUILT, VERSIONS 1.18.2 AND 1.19.2 RESPECTIVELY. WORKS SERVERSIDE. FROM VERSION 1.19.3 AND ABOVE (ALL THE WAY TO 1.20.4), THE PACK IS DEPENDANT ON CRISTELLIB, STILL WORKING SERVERSIDE. Also available on Curse Forge, as well as on Planet Minecraft…
Biban_Auriu, on the Modrinth page

Official listing

Owner
Biban_Auriu
Published
2022-05-22
Updated on Modrinth
2026-09-16
Facts verified
2026-10-15

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