TFC Structure Compat
by Joel_Pagan
TFC Structure Compat lets structure mods from the Moog and YUNG families spawn correctly in TerraFirmaCraft worlds, with TFC-appropriate loot.
What it does
Structures from supported mods spawn in TerraFirmaCraft biomes using the terrain placement TFC needs, so buildings can float above the ground where the terrain calls for it. Chests in these structures hold TFC-appropriate loot instead of vanilla items. The mod works with TerraFirmaCraft compatibility structure mods and ties together a set of required dependencies, including MMV, MTR, MVS, Moog's Structure Lib, YUNG's API, YUNG's Better Dungeons, YUNG's Better Mineshafts, YUNG's Better Nether Fortresses, YUNG's Better Ocean Monuments, Towns and Towers and TerraFirmaCraft itself.
The mod runs on NeoForge for 1.21.1 only, and the environment is client and server, so the server and every player need it. It is released under the MIT License and is open source. Installing the required dependencies listed above is strongly recommended, since the structure mods depend on them. Changes apply to new worlds; existing worlds receive new structure spawns only in chunks generated after the mod is installed.
Key features
TFC terrain placement
Structures use the terrain placement TerraFirmaCraft biomes require, so they sit correctly on TFC ground.
TFC-style loot chests
Chests inside supported structures contain loot tuned for TerraFirmaCraft instead of vanilla items.
Dungeon and mineshaft coverage
Strongholds, mineshafts, ocean monuments and nether fortresses from the YUNG's mods are covered, along with Moog's temples and villages.
Singleplayer support
In singleplayer the mod acts as both client and server, so structures generate only when their mods are installed locally.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 11
Use cases
Who it’s for: Players of TerraFirmaCraft who want village, dungeon and temple structures from other mods to fit the TFC world, and server owners who run TFC with those structure mods.
How it compares
TFCreate Compat is a client and server mod under the MIT License and is open source, published for 1.21.1 on NeoForge. Burning Block TFC shares that environment, license and version, and is also open source. Villages ReImagined is server-side only, not open source, and covers 1.21.4 – 1.21.9, so players join it without installing anything and it does not overlap with this mod's version.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TFC Structure Compat | NeoForge | 1.21.1 | Client and server | 2026-06-07 |
| TFCreate Compat | NeoForge | 1.21.1 | Client and server | 2026-08-01 |
| Burning Block TFC | NeoForge | 1.21.1 | Client and server | 2025-11-20 |
| Villages ReImagined | NeoForge | 1.21.4 – 1.21.9 | Server-side only | 2025-10-05 |
Questions
Does TFC Structure Compat need to be installed on both sides?
Which dependencies should be installed with it?
Do existing worlds get the new structures?
In the catalog
TFC Structure Compat is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
What this mod does: Structures from supported mods will now spawn correctly in TFC biomes, use proper terrain placement so they don't float above the ground, and contain TFC-appropriate loot in their chests instead of vanilla items. 💡 Singleplayer players: We strongly recommend installing all required and optional…
Official listing
- Modrinth page
- modrinth.com/mod/tfc-structure
- Owner
- Joel_Pagan
- Published
- 2026-06-04
- Updated on Modrinth
- 2026-06-07
- Facts verified
- 2026-10-15
