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Villages ReImagined

by Kootryne

Villages ReImagined adds planned cities to plains and meadow biomes, placed alongside the normal villages that already generate there.

NeoForgeServer-side onlyMIT License1.21.4 – 1.21.9

What it does

Cities generate naturally in plains and meadow biomes, with detailed buildings joined by connected roads. Classic villages still appear in these biomes, so a world holds both the old small settlements and the new towns. Six distinct house designs range from small cozy homes to larger, more stylish builds, and each town includes a store and a school structure, so exploring one feels different from a plain village.

The mod suits builders who want a base to expand into a custom city, roleplayers who need a setting, and adventurers who travel between towns. It is a server-side mod: only the server needs it, and players join without installing anything. It targets NeoForge only, with 6 release versions. The latest file is 1.0.0 for 1.21.9, published 2025-10-05 on the alpha channel. The code is covered by the MIT License but is not open source, and the author states that the mod integrates with other world generation mods.

Key features

  1. Procedural cities

    Full towns spawn in plains and meadow biomes, each with a generated layout rather than a single building.

  2. Six house designs

    The cities use six distinct house styles, from small homes to larger builds, so neighborhoods do not repeat one design.

  3. Connected roads

    Buildings in a town are linked by roads that give the settlement a layout and a sense of flow.

  4. Store and school

    Each city includes a store for trading and a school structure, adding places to visit beyond the homes.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.91.0.0
1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
1.21.51.0.0
1.21.41.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Building a base

Builders can use a generated city as the starting point for a larger custom settlement.

Exploring new towns

Players travelling plains and meadow biomes find cities as well as the classic villages.

Who it’s for: Server owners who want more settlements in plains and meadow biomes, builders looking for a starting layout, and roleplayers who want a town with a store and a school.

How it compares

Full comparison

CherryVillages is client and server, with files for 1.21.1 under All rights reserved and not open source, so its players also install it. Biome Houses 2: Fresh beginning is server-side only, covers 1.21.1 – 1.21.8 and is under All rights reserved. OldVillages is server-side only for 1.21.1 and is open source under the MIT License, while Villages ReImagined is not open source.

ModLoadersGame versionsEnvironmentUpdated
Villages ReImaginedNeoForge1.21.4 – 1.21.9Server-side only2025-10-05
CherryVillagesNeoForge1.21.1Client and server2024-10-12
Biome Houses 2: Fresh beginningNeoForge1.21.1 – 1.21.8Server-side only2025-11-10
OldVillagesNeoForge1.21.1Server-side only2026-09-02

Questions

Does Villages ReImagined need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which loader does Villages ReImagined support?

It is published for NeoForge only, with files for the most recent game versions in its catalog entry.

Do the cities replace the existing settlements?

No. Cities spawn next to the classic settlements in plains and meadow biomes, so both can be found in the same world.

In the catalog

Villages ReImagined is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 13,427 mods support Minecraft 1.21.9.

More from Kootryne

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What the author says

Say goodbye to boring empty fields — Villages Reimagined brings new life to your Minecraft world by adding modern, fully built cities alongside the classic villages! These new towns spawn naturally across plains and meadow biomes, complete with detailed buildings, connected roads, and a realistic community layout. 🏠…
Kootryne, on the Modrinth page

Official listing

Owner
Kootryne
Published
2025-10-05
Updated on Modrinth
2025-10-05
Facts verified
2026-10-15

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