MTR - Moog's Temples Reimagined
by FinnDog_123
Moog's Temples Reimagined adds larger, overhauled structures in several biomes, along with a custom stronghold, alongside the vanilla ones.
What it does
The temples generate as new world structures and sit next to the vanilla ones rather than replacing them. Each temple type is listed separately in the mod's feature list, covering desert, jungle, ocean, badlands and nether biomes, with a custom stronghold added to the set. The mod describes its encounters as challenging and its chests as holding valuable loot, and it presents the exploration of these larger buildings as the main activity.
The mod is built on Moog's Structure Lib, which must be installed alongside it for the mod to function. Only the server needs it, and players join without installing anything. It is released under the GNU Lesser General Public License v3.0 only and is open source. Builds cover 1.20 – 26.3, with files for Fabric, Forge, NeoForge and Quilt, the latest being 2.0.4 for 26.3 on Fabric, Forge and NeoForge, and 1.0.3 for 1.21.10 on Quilt.
Key features
Desert temple
An overhauled desert temple structure that generates alongside the vanilla version in desert biomes.
Jungle and ocean temples
Larger jungle and ocean temples with encounters and loot, placed in their own biomes.
Badlands and nether temples
Badlands and nether temples add structures to those biomes, extending the set beyond the overworld.
Custom stronghold
A stronghold reworked by the mod, included in the same set of structures.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 1 mod
Use cases
Exploring a world with more structures
Players who explore a world with the mod find these temples in several biomes, each with its own encounters and loot.
Who it’s for: Server owners who want larger temples in their world, and players who explore for structures. Because only the server runs the mod, a server can add these temples without asking players to install anything.
Questions
Does Moog's Temples Reimagined need another mod?
Do players need the mod installed?
Which loaders are supported?
More from FinnDog_123
What the author says
This Mod works for Forge, Fabric, and NeoForge! Make sure to check what versions Moogs Structure Lib is avilable for. Moog's Temples Reimagined adds larger, overhauled temple structures alongside the vanilla ones, without replacing them. It includes desert, jungle, ocean, badlands, and nether temples, plus a custom…
Official listing
- Modrinth page
- modrinth.com/mod/mtr-moogs-temples-reimagined
- Owner
- FinnDog_123
- Published
- 2025-09-14
- Updated on Modrinth
- 2026-09-17
- Facts verified
- 2026-10-15
