Phantasmic Flight
Phantasmic Flight reworks phantoms so that a player who sleeps under open sky can be picked up and carried off, turning the mob into a way to fly early in the game.
What it does
Phantoms no longer serve only as a nuisance. Sleeping under the sky, without passing the night, gives a chance that phantoms spawn, and their size grows with each use, from size 1 up to size 4 instead of the vanilla 0. The count resets after sleeping through a night properly. A 60-second spawn cooldown applies, and its timing can be set in the config. Insomnia is removed, and larger phantoms carry higher stats.
Killing a phantom that carries a dead body yields a flight item that behaves like elytra until the player lands, allowing early-game travel at the cost of some health. Repeated use draws stronger phantoms, so the mechanic has a limit. The mod needs Fabric API and is published for Fabric across 12 release versions, 1.21.1 – 26.3, with snapshot builds for 26.1 and later. It runs on client and server, and the code is open source under the GNU Lesser General Public License v3.0 or later.
Key features
Phantoms that carry bodies
A phantom bite lifts the player and carries them off, which the mod uses as the start of the flight mechanic.
Size-scaled phantoms
Phantoms spawn between sizes 1 and 4, and larger ones have higher stats than before.
Sky sleep spawning
Sleeping under open sky without passing the night gives a chance of phantom spawns, with a 60-second cooldown.
Insomnia removed
The vanilla insomnia spawning after three nights without sleep is replaced by the sky sleep mechanic.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x7 of 7 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Early travel
Players who reach a phantom carrying a body can glide between distant areas before they have elytra.
Who it’s for: Players who want phantoms to serve a purpose in survival, and server owners who want the mob rework on a multiplayer server.
How it compares
Melancholic Beds is client and server, open source under the GNU Lesser General Public License v3.0 only, and covers 1.21.1 – 26.3, with a different focus on beds. Phantoms in the End is client and server, open source under the MIT License and covers 1.21.4 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Phantasmic Flight | Fabric | 1.21.1 – 26.3 | Client and server | 2026-09-15 |
| Melancholic Beds | Fabric | 1.21.1 – 26.3 | Client and server | 2026-09-15 |
| Phantoms in the End | Fabric | 1.21.4 – 26.2 | Client and server | 2026-06-22 |
Questions
Does Phantasmic Flight need Fabric API?
Does the server need the mod?
Can the mod be configured with a menu?
In the catalog
Phantasmic Flight is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
A rework of phantoms, giving them an actual use instead of being a nuisance. Insomnia is removed. Instead, phantoms have a chance of spawning if you go to sleep under the sky and wake up without passing the night. When a phantom bites you, it will pick you up and carry you off. When you kill the phantom carrying you…
Official listing
- Modrinth page
- modrinth.com/mod/phantasmic-flight
- Owner
- ThePotatoArchivist
- Published
- 2025-03-31
- Updated on Modrinth
- 2026-09-15
- Facts verified
- 2026-10-15
