Parachymistry
Parachymistry is an alchemy mod for Fabric and NeoForge that focuses on consumables, with elemental vials and tinctures crafted at an alchymy table.
What it does
Players collect elemental vials by using empty vials on certain mobs, and the act of collecting hurts the mob. Each vial holds an element tied to particular creatures, such as breezes, blazes, sniffers, guardians and shulkers. Vials can be thrown for effects that differ by element.
Tinctures and concoctions are brewed at the alchymy table. Their recipes are built from components, in a way similar to suspicious stew, with each component adding its own effect. Empty vials are combined with ingredients from a fixed list, including nether wart, gunpowder, golden apple, armadillo scute, mushrooms, ender eye, sculk sensor and rabbit's foot. The author notes that the mod is still in an early stage and that some bugs remain.
Parachymistry requires Fabric API, Forgified Fabric API and Sinytra Connector. Its files are published for Fabric and NeoForge, with the 1.0.2.5 build covering 1.21.1 only, and the code is released under CC0 1.0 Universal, so it is open source. Both the server and every player need the mod, since it runs on both sides.
Key features
Elemental vials
Empty vials picked up from mobs turn into elemental vials that can be thrown at other entities.
Alchymy table
The table crafts tinctures and concoctions from a combination of ingredients and components.
Component-based recipes
Each concoction is assembled from parts, so ingredient combinations produce distinct effects.
Wide ingredient list
Vials and tinctures take gunpowder, golden apples, ender eyes and other common items as inputs.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who enjoy brewing and crafting consumables in a medieval alchemy theme, on Fabric or NeoForge with Sinytra Connector.
How it compares
Pulse Magic Mod is a Fabric-only mod for 1.21.1 with the same client and server environment, but it is published under All rights reserved and is not open source. Apothecaria is also Fabric-only for 1.21.1, client and server, under All rights reserved and not open source. Sculk Vials (xp tome) covers Fabric, Forge, NeoForge and Quilt for 1.21 – 26.3 under the MIT License, and it is server required with the client optional, while Parachymistry needs both sides.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Parachymistry | Fabric and NeoForge | 1.21.1 | Client and server | 2024-12-08 |
| Pulse Magic Mod | Fabric | 1.21.1 | Client and server | 2026-07-17 |
| Apothecaria | Fabric | 1.21.1 | Client and server | 2025-05-10 |
| Sculk Vials (xp tome) | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-10-14 |
Questions
Does Parachymistry need Sinytra Connector on NeoForge?
Does the server need Parachymistry installed?
Which game versions does Parachymistry support?
In the catalog
Parachymistry is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod is still in an early stage, so here be bugs. This mod works with sinytra connector, and can be used on neoforge with it!
Official listing
- Modrinth page
- modrinth.com/mod/parachymistry
- Owner
- Ammolite Studios
- Published
- 2024-10-11
- Updated on Modrinth
- 2024-12-08
- Facts verified
- 2026-10-15
